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Searched refs:IOOD_Y (Results 1 – 3 of 3) sorted by relevance

/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dmon-project.cc70 mon->props[IOOD_Y].get_float() = beam->ray.r.start.y - 0.5; in cast_iood()
81 mon->props[IOOD_Y].get_float() = caster->pos().y + 0.4 * vy; in cast_iood()
245 const float y = mon.props[IOOD_Y]; in _fuzz_direction()
262 mon.props[IOOD_Y] = y - vx*off; in _fuzz_direction()
353 float y = mon.props[IOOD_Y]; in iood_act()
426 mon.props[IOOD_Y] = y; in iood_act()
608 mon.props[IOOD_Y] = y; in iood_act()
618 float y = mon.props[IOOD_Y]; in _iood_catchup_move()
634 mon.props[IOOD_Y] = y; in _iood_catchup_move()
663 mon.props[IOOD_Y] = y; in _iood_catchup_move()
H A Dspl-cast.h73 #define IOOD_Y "iood_y" macro
H A Dmonster.cc2707 props[IOOD_Y].get_float() += c.y - pos().y; in set_position()