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Searched refs:IPair (Results 1 – 23 of 23) sorted by relevance

/dports/games/egoboo/egoboo-2.8.1/src/game/file_formats/
H A Dpip_file.h142 IPair image_add; ///< Frame rate
143 IPair rotate_pair; ///< Rotation
149 IPair facing_pair; ///< Facing
150 IPair spacing_hrz_pair; ///< Spacing
151 IPair spacing_vrt_pair; ///< Altitude
152 IPair vel_hrz_pair; ///< Shot velocity
153 IPair vel_vrt_pair; ///< Up velocity
H A Dtemplate.h49 void template_put_pair( vfs_FILE* filetemp, vfs_FILE* filewrite, IPair val );
H A Dtreasure_table_file.c134 IPair loc_rand; in get_random_treasure()
H A Dtemplate.c296 void template_put_pair( vfs_FILE* filetemp, vfs_FILE* filewrite, IPair val ) in template_put_pair()
/dports/games/egoboo/egoboo-2.8.1/src/game/
H A Degoboo_typedef.c104 void pair_to_range( IPair pair, FRange * prange ) in pair_to_range()
131 void range_to_pair( FRange range, IPair * ppair ) in range_to_pair()
155 IPair pair_tmp; in ints_to_range()
164 void floats_to_pair( float vmin, float vmax, IPair * ppair ) in floats_to_pair()
H A Degoboo_fileutil.h130 bool_t fget_next_pair( vfs_FILE * fileread, IPair * ppair );
146 bool_t fget_pair( vfs_FILE* fileread, IPair * ppair );
157 void fput_pair( vfs_FILE* filewrite, const char* text, IPair val );
H A Degoboo_typedef.h194 typedef struct s_pair IPair; typedef
203 void pair_to_range( IPair pair, FRange * prange );
204 void range_to_pair( FRange range, IPair * ppair );
207 void floats_to_pair( float vmin, float vmax, IPair * ppair );
H A Degoboo_fileutil.c41 IPair pair;
445 void fput_pair( vfs_FILE* filewrite, const char* text, IPair val ) in fput_pair()
582 bool_t fget_pair( vfs_FILE* fileread, IPair * ppair ) in fget_pair()
856 bool_t fget_next_pair( vfs_FILE * fileread, IPair * ppair ) in fget_next_pair()
H A Dparticle.h165 IPair damage; ///< For strength
H A Dgame.h161 IPair amount; ///< Amount of damage
H A Degoboo_math.inl49 static INLINE int generate_irand_pair( const IPair num );
216 static INLINE int generate_irand_pair( const IPair num )
235 IPair loc_pair;
H A Dchar.h545 IPair damage, Uint8 damagetype, TEAM_REF team,
H A Dcollision.c2904 IPair rand_pair; in do_chr_prt_collision_deflect()
3187 IPair loc_damage = pdata->pprt->damage; in do_chr_prt_collision_damage()
H A Dscript_functions.c1517 IPair tmp_damage; in scr_DamageTarget()
7710 IPair tmp_damage; in scr_TargetDamageSelf()
H A Dchar.c3100 IPair loc_rand = {1, 100}; in chr_download_cap()
3575 IPair damage, Uint8 damagetype, TEAM_REF team, in damage_character()
4006 IPair loc_rand = {1, 100}; in chr_config_do_init()
H A Dparticle.c2749 IPair local_damage; in prt_do_bump_damage()
H A Dgame.c5045 IPair tmp_rand = {1, 100}; in do_shop_steal()
/dports/lang/ocaml/ocaml-4.05.0/testsuite/tests/typing-extensions/
H A Dopen_types.ml123 type t += IPair : (int * int) -> t ;;
125 let f = function IPair (i, j) -> Format.sprintf "(%d, %d)" i j ;; (* warn *)
H A Dopen_types.ml.reference97 type t += IPair : (int * int) -> t
99 let f = function IPair (i, j) -> Format.sprintf "(%d, %d)" i j ;; (* warn *)
/dports/lang/ocaml-nox11/ocaml-4.05.0/testsuite/tests/typing-extensions/
H A Dopen_types.ml123 type t += IPair : (int * int) -> t ;;
125 let f = function IPair (i, j) -> Format.sprintf "(%d, %d)" i j ;; (* warn *)
H A Dopen_types.ml.reference97 type t += IPair : (int * int) -> t
99 let f = function IPair (i, j) -> Format.sprintf "(%d, %d)" i j ;; (* warn *)
/dports/games/ecwolf/ecwolf-1.3.3-src/src/
H A Dtarray.h573 struct IPair // This must be the same as Pair above, but with a struct
581 IPair Pair; argument
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dtarray.h634 struct IPair // This must be the same as Pair above, but with a struct
642 IPair Pair; argument