/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword2/ |
H A D | function.cpp | 48 return IR_CONT; in fnTestFunction() 53 return IR_CONT; in fnTestFlags() 64 return IR_CONT; in fnRegisterStartPoint() 77 return IR_CONT; in fnInitBackground() 88 return IR_CONT; in fnSetSession() 94 return IR_CONT; in fnBackSprite() 100 return IR_CONT; in fnSortSprite() 106 return IR_CONT; in fnForeSprite() 119 return IR_CONT; in fnRegisterMouse() 139 return IR_CONT; in fnRandom() [all …]
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H A D | walker.cpp | 107 return IR_CONT; in doWalk() 127 return IR_CONT; in doWalk() 149 return IR_CONT; in doWalk() 210 return IR_CONT; in doWalk()
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/dports/games/scummvm/scummvm-2.5.1/engines/sword2/ |
H A D | function.cpp | 48 return IR_CONT; in fnTestFunction() 53 return IR_CONT; in fnTestFlags() 64 return IR_CONT; in fnRegisterStartPoint() 77 return IR_CONT; in fnInitBackground() 88 return IR_CONT; in fnSetSession() 94 return IR_CONT; in fnBackSprite() 100 return IR_CONT; in fnSortSprite() 106 return IR_CONT; in fnForeSprite() 119 return IR_CONT; in fnRegisterMouse() 139 return IR_CONT; in fnRandom() [all …]
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H A D | walker.cpp | 107 return IR_CONT; in doWalk() 127 return IR_CONT; in doWalk() 149 return IR_CONT; in doWalk() 210 return IR_CONT; in doWalk()
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/dports/games/scummvm/scummvm-2.5.1/engines/icb/ |
H A D | fn_event_functions.cpp | 141 return (IR_CONT); in fn_register_for_event() 151 return (IR_CONT); in fn_unregister_for_event() 167 return (IR_CONT); in fn_register_object_for_event() 183 return (IR_CONT); in fn_unregister_object_for_event() 193 return (IR_CONT); in fn_post_event() 205 return (IR_CONT); in fn_post_future_event() 215 return (IR_CONT); in fn_post_repeating_event() 226 return (IR_CONT); in fn_clear_all_events() 236 return (IR_CONT); in fn_check_event_waiting() 252 return (IR_CONT); in fn_event_check_last_sender() [all …]
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H A D | fn_remora_functions.cpp | 158 return (IR_CONT); in fn_remora_is_active() 169 return (IR_CONT); in fn_remora_get_mode() 177 return (IR_CONT); in fn_remora_set_mode() 195 return (IR_CONT); in fn_remora_picture() 203 return (IR_CONT); in fn_remora_clear_screen() 219 return (IR_CONT); in fn_remora_add_icon() 229 return (IR_CONT); in fn_remora_remove_icon() 237 return (IR_CONT); in fn_remora_reset_icon_list() 249 return (IR_CONT); in fn_remora_choose() 270 return (IR_CONT); in fn_remora_paragraph_text() [all …]
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H A D | function.cpp | 317 return IR_CONT; in fn_rig_test() 333 return IR_CONT; in fn_test() 352 return IR_CONT; in fn_create_mega() 452 return IR_CONT; in fn_set_voxel_image_path() 460 return IR_CONT; in fn_set_xyz() 472 return IR_CONT; in fn_set_pan() 527 return IR_CONT; in fn_init_from_nico_file() 542 return IR_CONT; in fn_check_for_nico() 580 return IR_CONT; in fn_init_from_marker_file() 616 return IR_CONT; in fn_init_mega_from_nico() [all …]
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H A D | fn_sound.cpp | 88 return IR_CONT; in fn_set_sfx() 97 return (IR_CONT); in fn_play_sfx() 105 return (IR_CONT); in fn_play_sfx_xyz() 115 return (IR_CONT); in fn_play_sfx_offset() 123 return (IR_CONT); in fn_play_sfx_time() 133 return (IR_CONT); in fn_play_sfx_offset_time() 153 return (IR_CONT); in fn_play_sfx_special() 184 return (IR_CONT); in fn_stop_sfx() 189 return (IR_CONT); in fn_play_common_xa_music() 194 return (IR_CONT); in fn_play_common_vag_music() [all …]
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H A D | fn_icon_functions.cpp | 80 return (IR_CONT); in fn_is_carrying() 90 return (IR_CONT); in fn_carrying_how_many() 98 return (IR_CONT); in fn_item_held() 108 return (IR_CONT); in fn_is_holding() 116 return (IR_CONT); in fn_drop() 132 return (IR_CONT); in fn_add_inventory_item() 142 return (IR_CONT); in fn_remove_inventory_item() 152 return IR_CONT; in fn_add_medipacks() 167 return (IR_CONT); in fn_add_medipacks() 175 return (IR_CONT); in fn_use_medipacks() [all …]
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H A D | fn_sting_pc.cpp | 135 return IR_CONT; in fn_play_sting() 149 return IR_CONT; in fn_preload_sting() 165 return IR_CONT; in fn_stop_sting() 181 return IR_CONT; in speak_allocate_music() 195 return IR_CONT; in speak_preload_music() 209 return IR_CONT; in speak_play_music() 218 return IR_CONT; in speak_stop_music() 224 return IR_CONT; in speak_end_music()
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H A D | fn_animation.cpp | 150 return IR_CONT; in fn_face_camera() 167 return (IR_CONT); in fn_face_camera() 179 return IR_CONT; in fn_set_feet_to_pan() 213 return (IR_CONT); in fn_face_coord() 264 return IR_CONT; in fn_face_nicos_pan() 281 return (IR_CONT); in fn_face_nicos_pan() 956 return IR_CONT; in fn_set_to_last_frame_generic_anim() 1050 return IR_CONT; in fn_set_to_last_frame_custom_anim() 1068 return IR_CONT; in fn_hard_load_generic_anim() 1087 return IR_CONT; in fn_hard_load_custom_anim() [all …]
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H A D | speech.cpp | 103 return IR_CONT; in fn_get_speech_status() 169 return IR_CONT; in fn_request_speech() 213 return (IR_CONT); in fn_add_talker() 290 return (IR_CONT); in fn_confirm_requests() 315 return IR_CONT; in fn_anon_speech_invite() 320 return (IR_CONT); in fn_anon_speech_invite() 672 return (IR_CONT); in fn_speech_colour() 682 return (IR_CONT); in fn_set_voice_over_colour() 692 return (IR_CONT); in fn_default_voice_over_colour() 873 return IR_CONT; in speak_set_custom() [all …]
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H A D | chi.cpp | 74 return (IR_CONT); in fn_simple_chi() 94 return (IR_CONT); in fn_start_chi_following() 107 return (IR_CONT); in fn_stop_chi_following() 123 return IR_CONT; in fn_record_player_interaction() 145 return IR_CONT; in fn_send_chi_to_named_object() 160 return IR_CONT; in fn_send_chi_to_this_object() 168 return IR_CONT; in fn_fetch_chi_mode() 184 return IR_CONT; in fn_chi_heard_gunshot() 197 return IR_CONT; in fn_calibrate_chi() 804 return IR_CONT; in fn_check_for_chi() [all …]
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H A D | fn_interact.cpp | 94 return (IR_CONT); in fn_set_interacting() 137 return (IR_CONT); in fn_route_to_custom_prop_interact() 194 return IR_CONT; in fn_sony_door_interact() 205 return IR_CONT; in fn_sony_door_interact() 216 return IR_CONT; in fn_sony_door_interact() 508 return (IR_CONT); in fn_is_there_interact_object() 516 return (IR_CONT); in fn_get_interact_object_id() 533 return (IR_CONT); in fn_is_object_interact_object() 544 return IR_CONT; in fn_unregister_for_auto_interaction() 550 return IR_CONT; in fn_unregister_for_auto_interaction() [all …]
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H A D | route_manager.cpp | 371 return (IR_CONT); in fn_room_route() 467 return (IR_CONT); in fn_laser_route() 519 return (IR_CONT); in fn_route_to_nico() 576 return (IR_CONT); in fn_interact_near_mega() 628 return IR_CONT; in fn_spectre_route_to_mega() 640 return IR_CONT; // yeah in fn_spectre_route_to_mega() 677 return IR_CONT; in fn_spectre_route_to_mega() 696 return IR_CONT; in fn_spectre_route_to_mega() 724 return IR_CONT; in fn_spectre_route_to_mega() 867 return IR_CONT; in Route_to_near_mega_core() [all …]
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H A D | animation.cpp | 109 return (IR_CONT); in fn_prop_animate() 150 return (IR_CONT); in fn_prop_set_to_last_frame() 180 return (IR_CONT); in fn_prop_set_to_first_frame() 213 return (IR_CONT); in fn_test_prop_anim() 218 return IR_CONT; in fn_test_prop_anim() 226 return IR_CONT; in fn_test_prop_anim() 295 return IR_CONT; in fn_inherit_prop_anim_height_id() 329 return (IR_CONT); in fn_inherit_prop_anim_height_id() 421 return (IR_CONT); in fn_inherit_prop_anim_height()
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H A D | logic.cpp | 98 return IR_CONT; in fn_activate_sparkle() 105 return IR_CONT; in fn_deactivate_sparkle() 273 return IR_CONT; in fn_set_to_exlusive_coords() 294 return (IR_CONT); in fn_get_persons_weapon() 312 return IR_CONT; in fn_is_player_running() 321 return IR_CONT; in fn_is_player_walking() 659 return IR_CONT; in fn_object_rerun_logic_context() 783 return IR_CONT; in fn_set_strike_overide() 803 return IR_CONT; in fn_set_shoot_overide() 833 return IR_CONT; in fn_set_dynamic_light() [all …]
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H A D | fn_fx_pc.cpp | 108 return (IR_CONT); in fx_narrow_screen() 124 return (IR_CONT); in fx_narrow_screen() 208 return (IR_CONT); in fx_generic_fade() 215 return (IR_CONT); in fx_generic_fade()
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H A D | footstep.cpp | 58 return IR_CONT; in fn_set_default_footstep_sfx() 80 return IR_CONT; in fn_set_floor_footstep_sfx() 100 return IR_CONT; in fn_set_footstep_weight() 121 return IR_CONT; in fn_set_special_footstep()
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H A D | camera.cpp | 97 return IR_CONT; in fn_floor_and_floor_camera_linked() 509 return IR_CONT; in fn_switch_to_manual_camera() 520 return IR_CONT; in fn_is_current_camera() 528 return IR_CONT; in fn_is_current_camera() 549 return IR_CONT; in fn_is_current_location() 557 return IR_CONT; in fn_cancel_manual_camera() 561 return (IR_CONT); in fn_cancel_manual_camera()
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H A D | custom_logics.cpp | 84 return (IR_CONT); in fn_set_custom_simple_animator() 134 return IR_CONT; in fn_set_custom_button_operated_door() 305 return (IR_CONT); in fn_set_custom_auto_door() 423 return IR_CONT; in fn_set_cad_lock_status() 439 return IR_CONT; in fn_get_cad_state_flag()
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H A D | shake.cpp | 68 return IR_CONT; in fn_set_screen_offset() 164 return IR_CONT; in fn_shake_screen()
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H A D | fn_routines.h | 36 enum mcodeFunctionReturnCodes { IR_STOP = 0, IR_CONT = 1, IR_TERMINATE = 2, IR_REPEAT = 3, IR_GOSUB… enumerator
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H A D | async_generic.cpp | 49 return (IR_CONT); in fn_preload_basics()
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H A D | timer_func.cpp | 220 return (IR_CONT); in fn_stop_timer() 242 return (IR_CONT); in fn_activate_timer()
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