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Searched refs:IR_CONT (Results 1 – 25 of 36) sorted by relevance

12

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword2/
H A Dfunction.cpp48 return IR_CONT; in fnTestFunction()
53 return IR_CONT; in fnTestFlags()
64 return IR_CONT; in fnRegisterStartPoint()
77 return IR_CONT; in fnInitBackground()
88 return IR_CONT; in fnSetSession()
94 return IR_CONT; in fnBackSprite()
100 return IR_CONT; in fnSortSprite()
106 return IR_CONT; in fnForeSprite()
119 return IR_CONT; in fnRegisterMouse()
139 return IR_CONT; in fnRandom()
[all …]
H A Dwalker.cpp107 return IR_CONT; in doWalk()
127 return IR_CONT; in doWalk()
149 return IR_CONT; in doWalk()
210 return IR_CONT; in doWalk()
/dports/games/scummvm/scummvm-2.5.1/engines/sword2/
H A Dfunction.cpp48 return IR_CONT; in fnTestFunction()
53 return IR_CONT; in fnTestFlags()
64 return IR_CONT; in fnRegisterStartPoint()
77 return IR_CONT; in fnInitBackground()
88 return IR_CONT; in fnSetSession()
94 return IR_CONT; in fnBackSprite()
100 return IR_CONT; in fnSortSprite()
106 return IR_CONT; in fnForeSprite()
119 return IR_CONT; in fnRegisterMouse()
139 return IR_CONT; in fnRandom()
[all …]
H A Dwalker.cpp107 return IR_CONT; in doWalk()
127 return IR_CONT; in doWalk()
149 return IR_CONT; in doWalk()
210 return IR_CONT; in doWalk()
/dports/games/scummvm/scummvm-2.5.1/engines/icb/
H A Dfn_event_functions.cpp141 return (IR_CONT); in fn_register_for_event()
151 return (IR_CONT); in fn_unregister_for_event()
167 return (IR_CONT); in fn_register_object_for_event()
183 return (IR_CONT); in fn_unregister_object_for_event()
193 return (IR_CONT); in fn_post_event()
205 return (IR_CONT); in fn_post_future_event()
215 return (IR_CONT); in fn_post_repeating_event()
226 return (IR_CONT); in fn_clear_all_events()
236 return (IR_CONT); in fn_check_event_waiting()
252 return (IR_CONT); in fn_event_check_last_sender()
[all …]
H A Dfn_remora_functions.cpp158 return (IR_CONT); in fn_remora_is_active()
169 return (IR_CONT); in fn_remora_get_mode()
177 return (IR_CONT); in fn_remora_set_mode()
195 return (IR_CONT); in fn_remora_picture()
203 return (IR_CONT); in fn_remora_clear_screen()
219 return (IR_CONT); in fn_remora_add_icon()
229 return (IR_CONT); in fn_remora_remove_icon()
237 return (IR_CONT); in fn_remora_reset_icon_list()
249 return (IR_CONT); in fn_remora_choose()
270 return (IR_CONT); in fn_remora_paragraph_text()
[all …]
H A Dfunction.cpp317 return IR_CONT; in fn_rig_test()
333 return IR_CONT; in fn_test()
352 return IR_CONT; in fn_create_mega()
452 return IR_CONT; in fn_set_voxel_image_path()
460 return IR_CONT; in fn_set_xyz()
472 return IR_CONT; in fn_set_pan()
527 return IR_CONT; in fn_init_from_nico_file()
542 return IR_CONT; in fn_check_for_nico()
580 return IR_CONT; in fn_init_from_marker_file()
616 return IR_CONT; in fn_init_mega_from_nico()
[all …]
H A Dfn_sound.cpp88 return IR_CONT; in fn_set_sfx()
97 return (IR_CONT); in fn_play_sfx()
105 return (IR_CONT); in fn_play_sfx_xyz()
115 return (IR_CONT); in fn_play_sfx_offset()
123 return (IR_CONT); in fn_play_sfx_time()
133 return (IR_CONT); in fn_play_sfx_offset_time()
153 return (IR_CONT); in fn_play_sfx_special()
184 return (IR_CONT); in fn_stop_sfx()
189 return (IR_CONT); in fn_play_common_xa_music()
194 return (IR_CONT); in fn_play_common_vag_music()
[all …]
H A Dfn_icon_functions.cpp80 return (IR_CONT); in fn_is_carrying()
90 return (IR_CONT); in fn_carrying_how_many()
98 return (IR_CONT); in fn_item_held()
108 return (IR_CONT); in fn_is_holding()
116 return (IR_CONT); in fn_drop()
132 return (IR_CONT); in fn_add_inventory_item()
142 return (IR_CONT); in fn_remove_inventory_item()
152 return IR_CONT; in fn_add_medipacks()
167 return (IR_CONT); in fn_add_medipacks()
175 return (IR_CONT); in fn_use_medipacks()
[all …]
H A Dfn_sting_pc.cpp135 return IR_CONT; in fn_play_sting()
149 return IR_CONT; in fn_preload_sting()
165 return IR_CONT; in fn_stop_sting()
181 return IR_CONT; in speak_allocate_music()
195 return IR_CONT; in speak_preload_music()
209 return IR_CONT; in speak_play_music()
218 return IR_CONT; in speak_stop_music()
224 return IR_CONT; in speak_end_music()
H A Dfn_animation.cpp150 return IR_CONT; in fn_face_camera()
167 return (IR_CONT); in fn_face_camera()
179 return IR_CONT; in fn_set_feet_to_pan()
213 return (IR_CONT); in fn_face_coord()
264 return IR_CONT; in fn_face_nicos_pan()
281 return (IR_CONT); in fn_face_nicos_pan()
956 return IR_CONT; in fn_set_to_last_frame_generic_anim()
1050 return IR_CONT; in fn_set_to_last_frame_custom_anim()
1068 return IR_CONT; in fn_hard_load_generic_anim()
1087 return IR_CONT; in fn_hard_load_custom_anim()
[all …]
H A Dspeech.cpp103 return IR_CONT; in fn_get_speech_status()
169 return IR_CONT; in fn_request_speech()
213 return (IR_CONT); in fn_add_talker()
290 return (IR_CONT); in fn_confirm_requests()
315 return IR_CONT; in fn_anon_speech_invite()
320 return (IR_CONT); in fn_anon_speech_invite()
672 return (IR_CONT); in fn_speech_colour()
682 return (IR_CONT); in fn_set_voice_over_colour()
692 return (IR_CONT); in fn_default_voice_over_colour()
873 return IR_CONT; in speak_set_custom()
[all …]
H A Dchi.cpp74 return (IR_CONT); in fn_simple_chi()
94 return (IR_CONT); in fn_start_chi_following()
107 return (IR_CONT); in fn_stop_chi_following()
123 return IR_CONT; in fn_record_player_interaction()
145 return IR_CONT; in fn_send_chi_to_named_object()
160 return IR_CONT; in fn_send_chi_to_this_object()
168 return IR_CONT; in fn_fetch_chi_mode()
184 return IR_CONT; in fn_chi_heard_gunshot()
197 return IR_CONT; in fn_calibrate_chi()
804 return IR_CONT; in fn_check_for_chi()
[all …]
H A Dfn_interact.cpp94 return (IR_CONT); in fn_set_interacting()
137 return (IR_CONT); in fn_route_to_custom_prop_interact()
194 return IR_CONT; in fn_sony_door_interact()
205 return IR_CONT; in fn_sony_door_interact()
216 return IR_CONT; in fn_sony_door_interact()
508 return (IR_CONT); in fn_is_there_interact_object()
516 return (IR_CONT); in fn_get_interact_object_id()
533 return (IR_CONT); in fn_is_object_interact_object()
544 return IR_CONT; in fn_unregister_for_auto_interaction()
550 return IR_CONT; in fn_unregister_for_auto_interaction()
[all …]
H A Droute_manager.cpp371 return (IR_CONT); in fn_room_route()
467 return (IR_CONT); in fn_laser_route()
519 return (IR_CONT); in fn_route_to_nico()
576 return (IR_CONT); in fn_interact_near_mega()
628 return IR_CONT; in fn_spectre_route_to_mega()
640 return IR_CONT; // yeah in fn_spectre_route_to_mega()
677 return IR_CONT; in fn_spectre_route_to_mega()
696 return IR_CONT; in fn_spectre_route_to_mega()
724 return IR_CONT; in fn_spectre_route_to_mega()
867 return IR_CONT; in Route_to_near_mega_core()
[all …]
H A Danimation.cpp109 return (IR_CONT); in fn_prop_animate()
150 return (IR_CONT); in fn_prop_set_to_last_frame()
180 return (IR_CONT); in fn_prop_set_to_first_frame()
213 return (IR_CONT); in fn_test_prop_anim()
218 return IR_CONT; in fn_test_prop_anim()
226 return IR_CONT; in fn_test_prop_anim()
295 return IR_CONT; in fn_inherit_prop_anim_height_id()
329 return (IR_CONT); in fn_inherit_prop_anim_height_id()
421 return (IR_CONT); in fn_inherit_prop_anim_height()
H A Dlogic.cpp98 return IR_CONT; in fn_activate_sparkle()
105 return IR_CONT; in fn_deactivate_sparkle()
273 return IR_CONT; in fn_set_to_exlusive_coords()
294 return (IR_CONT); in fn_get_persons_weapon()
312 return IR_CONT; in fn_is_player_running()
321 return IR_CONT; in fn_is_player_walking()
659 return IR_CONT; in fn_object_rerun_logic_context()
783 return IR_CONT; in fn_set_strike_overide()
803 return IR_CONT; in fn_set_shoot_overide()
833 return IR_CONT; in fn_set_dynamic_light()
[all …]
H A Dfn_fx_pc.cpp108 return (IR_CONT); in fx_narrow_screen()
124 return (IR_CONT); in fx_narrow_screen()
208 return (IR_CONT); in fx_generic_fade()
215 return (IR_CONT); in fx_generic_fade()
H A Dfootstep.cpp58 return IR_CONT; in fn_set_default_footstep_sfx()
80 return IR_CONT; in fn_set_floor_footstep_sfx()
100 return IR_CONT; in fn_set_footstep_weight()
121 return IR_CONT; in fn_set_special_footstep()
H A Dcamera.cpp97 return IR_CONT; in fn_floor_and_floor_camera_linked()
509 return IR_CONT; in fn_switch_to_manual_camera()
520 return IR_CONT; in fn_is_current_camera()
528 return IR_CONT; in fn_is_current_camera()
549 return IR_CONT; in fn_is_current_location()
557 return IR_CONT; in fn_cancel_manual_camera()
561 return (IR_CONT); in fn_cancel_manual_camera()
H A Dcustom_logics.cpp84 return (IR_CONT); in fn_set_custom_simple_animator()
134 return IR_CONT; in fn_set_custom_button_operated_door()
305 return (IR_CONT); in fn_set_custom_auto_door()
423 return IR_CONT; in fn_set_cad_lock_status()
439 return IR_CONT; in fn_get_cad_state_flag()
H A Dshake.cpp68 return IR_CONT; in fn_set_screen_offset()
164 return IR_CONT; in fn_shake_screen()
H A Dfn_routines.h36 enum mcodeFunctionReturnCodes { IR_STOP = 0, IR_CONT = 1, IR_TERMINATE = 2, IR_REPEAT = 3, IR_GOSUB… enumerator
H A Dasync_generic.cpp49 return (IR_CONT); in fn_preload_basics()
H A Dtimer_func.cpp220 return (IR_CONT); in fn_stop_timer()
242 return (IR_CONT); in fn_activate_timer()

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