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Searched refs:IS_DF_MIRROR_AUTO (Results 1 – 3 of 3) sorted by relevance

/dports/games/mirrormagic/mirrormagic-2.0.2/src/
H A Dgame.c183 IS_DF_MIRROR_AUTO(element) || in InitField()
1168 IS_DF_MIRROR_AUTO(element) || in HitElement()
1185 IS_DF_MIRROR_AUTO(element)) in HitElement()
2488 IS_DF_MIRROR_AUTO(element)) in ClickElement()
2570 else if (IS_DF_MIRROR_AUTO(Feld[x][y])) in RotateMirror()
2656 if (IS_DF_MIRROR_AUTO(element) || in AutoRotateMirrors()
H A Dtools.c1750 else if (IS_DF_MIRROR_AUTO(element)) in get_base_element()
1795 IS_DF_MIRROR_AUTO(element)) in get_num_elements()
1924 else if (IS_DF_MIRROR_AUTO(element)) in el2gfx()
H A Dmain.h126 #define IS_DF_MIRROR_AUTO(e) ((e) >= EL_DF_MIRROR_AUTO_START && \ macro