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Searched refs:IS_GRID_WOOD_FIXED (Results 1 – 3 of 3) sorted by relevance

/dports/games/mirrormagic/mirrormagic-2.0.2/src/
H A Dtools.c1760 else if (IS_GRID_WOOD_FIXED(element)) in get_base_element()
1798 IS_GRID_WOOD_FIXED(element) || in get_num_elements()
1906 else if (IS_GRID_WOOD_FIXED(element)) in el2gfx()
H A Dmain.h112 #define IS_GRID_WOOD_FIXED(e) ((e) >= EL_GRID_WOOD_FIXED_START && \ macro
120 #define IS_DF_GRID(e) (IS_GRID_WOOD_FIXED(e) || \
H A Dgame.c1937 IS_GRID_WOOD_FIXED(element) || in HitAbsorbingWalls()