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Searched refs:IT_POWERUP (Results 1 – 25 of 148) sorted by relevance

123456

/dports/games/odamex/odamex-src-0.7.0/common/
H A Dd_items.cpp395 IT_POWERUP,
405 IT_POWERUP,
415 IT_POWERUP,
425 IT_POWERUP,
435 IT_POWERUP,
445 IT_POWERUP,
H A Dd_items.h60 #define IT_POWERUP 32 // Auto-activate item macro
/dports/games/ioquake3/ioquake3-1.36/code/game/
H A Dbg_misc.c532 IT_POWERUP,
549 IT_POWERUP,
566 IT_POWERUP,
583 IT_POWERUP,
600 IT_POWERUP,
617 IT_POWERUP,
935 if ( (bg_itemlist[i].giType == IT_POWERUP || in BG_FindItemForPowerup()
1106 case IT_POWERUP: in BG_CanItemBeGrabbed()
H A Dg_items.c376 if ( ent->item->giType == IT_POWERUP ) { in RespawnItem()
452 case IT_POWERUP: in Touch_Item()
483 if ( ent->item->giType == IT_POWERUP || ent->item->giType == IT_TEAM) { in Touch_Item()
693 if ( ent->item->giType == IT_POWERUP ) {
896 if ( item->giType == IT_POWERUP ) {
/dports/games/ioquake3-server/ioquake3-1.36/code/game/
H A Dbg_misc.c532 IT_POWERUP,
549 IT_POWERUP,
566 IT_POWERUP,
583 IT_POWERUP,
600 IT_POWERUP,
617 IT_POWERUP,
935 if ( (bg_itemlist[i].giType == IT_POWERUP || in BG_FindItemForPowerup()
1106 case IT_POWERUP: in BG_CanItemBeGrabbed()
H A Dg_items.c376 if ( ent->item->giType == IT_POWERUP ) { in RespawnItem()
452 case IT_POWERUP: in Touch_Item()
483 if ( ent->item->giType == IT_POWERUP || ent->item->giType == IT_TEAM) { in Touch_Item()
693 if ( ent->item->giType == IT_POWERUP ) {
896 if ( item->giType == IT_POWERUP ) {
/dports/games/evq3/evq3/code/game/
H A Dbg_misc.c532 IT_POWERUP,
549 IT_POWERUP,
566 IT_POWERUP,
583 IT_POWERUP,
600 IT_POWERUP,
617 IT_POWERUP,
935 if ( (bg_itemlist[i].giType == IT_POWERUP || in BG_FindItemForPowerup()
1106 case IT_POWERUP: in BG_CanItemBeGrabbed()
H A Dg_items.c376 if ( ent->item->giType == IT_POWERUP ) { in RespawnItem()
452 case IT_POWERUP: in Touch_Item()
483 if ( ent->item->giType == IT_POWERUP || ent->item->giType == IT_TEAM) { in Touch_Item()
693 if ( ent->item->giType == IT_POWERUP ) {
896 if ( item->giType == IT_POWERUP ) {
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/
H A Dbg_misc.c532 IT_POWERUP,
549 IT_POWERUP,
566 IT_POWERUP,
583 IT_POWERUP,
600 IT_POWERUP,
617 IT_POWERUP,
935 if ( (bg_itemlist[i].giType == IT_POWERUP || in BG_FindItemForPowerup()
1106 case IT_POWERUP: in BG_CanItemBeGrabbed()
H A Dg_items.c376 if ( ent->item->giType == IT_POWERUP ) { in RespawnItem()
452 case IT_POWERUP: in Touch_Item()
483 if ( ent->item->giType == IT_POWERUP || ent->item->giType == IT_TEAM) { in Touch_Item()
693 if ( ent->item->giType == IT_POWERUP ) {
896 if ( item->giType == IT_POWERUP ) {
/dports/games/quake2-rogue/quake2-rogue-3.20/
H A Dg_items.c2297 IT_POWERUP,
2355 IT_POWERUP,
2378 IT_POWERUP,
2401 IT_POWERUP,
2424 IT_STAY_COOP|IT_POWERUP,
2447 IT_STAY_COOP|IT_POWERUP,
2568 IT_POWERUP,
2591 IT_POWERUP,
2638 IT_POWERUP,
2660 IT_POWERUP,
[all …]
/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/
H A Dg_items.c2418 IT_POWERUP,
2476 IT_POWERUP,
2499 IT_POWERUP,
2522 IT_POWERUP,
2545 IT_STAY_COOP|IT_POWERUP,
2568 IT_STAY_COOP|IT_POWERUP,
2689 IT_POWERUP,
2712 IT_POWERUP,
2759 IT_POWERUP,
2781 IT_POWERUP,
[all …]
/dports/games/cake/cake_src/cake/
H A Dentity.cpp539 IT_POWERUP,
556 IT_POWERUP,
573 IT_POWERUP,
590 IT_POWERUP,
607 IT_POWERUP,
624 IT_POWERUP,
1764 if (itemtype == IT_POWERUP && numchildren > 1) in UpdateItem()
H A Dentity.h123 IT_POWERUP, // instant on, timer based enumerator
/dports/games/alienarena/alienarena-7.66/source/game/
H A Dg_items.c245 case IT_POWERUP: in SetRespawn()
1494 IT_POWERUP,
1514 IT_POWERUP,
1534 IT_POWERUP,
2067 IT_POWERUP,
2090 IT_POWERUP,
2156 IT_POWERUP,
2176 IT_POWERUP,
2199 IT_POWERUP,
/dports/games/alienarena-data/alienarena-7.66/source/game/
H A Dg_items.c245 case IT_POWERUP: in SetRespawn()
1494 IT_POWERUP,
1514 IT_POWERUP,
1534 IT_POWERUP,
2067 IT_POWERUP,
2090 IT_POWERUP,
2156 IT_POWERUP,
2176 IT_POWERUP,
2199 IT_POWERUP,
/dports/games/quake2-matrix/matrix/MatrixFixSource/
H A Dg_items.c1305 IT_POWERUP,
1329 IT_POWERUP,
1353 IT_POWERUP,
1377 IT_POWERUP,
2205 IT_POWERUP,
2229 IT_POWERUP,
2252 IT_POWERUP,
2276 IT_STAY_COOP|IT_POWERUP,
2300 IT_STAY_COOP|IT_POWERUP,
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Dbg_misc.c992 IT_POWERUP,
1011 IT_POWERUP,
1030 IT_POWERUP,
1049 IT_POWERUP,
1776 if ( (bg_itemlist[i].giType == IT_POWERUP || in BG_FindItemForPowerup()
2062 && (item->giType != IT_POWERUP || item->giTag == PW_YSALAMIRI) )//not a force pick-up in BG_CanItemBeGrabbed()
2069 …if ( (item->giType == IT_POWERUP && item->giTag != PW_YSALAMIRI) //if a powerup, can only can pick… in BG_CanItemBeGrabbed()
2147 case IT_POWERUP: in BG_CanItemBeGrabbed()
/dports/games/quake2-psychomod/psychomod/src/
H A Dg_items.c1592 IT_STAY_COOP|IT_POWERUP,
2073 IT_POWERUP,
2097 IT_POWERUP,
2121 IT_POWERUP,
2144 IT_POWERUP,
2167 IT_STAY_COOP|IT_POWERUP,
2190 IT_STAY_COOP|IT_POWERUP,
2239 IT_STAY_COOP|IT_POWERUP,
/dports/games/iortcw/iortcw-1.51c/SP/code/game/
H A Dg_items.c693 case IT_POWERUP: in Touch_Item()
743 if ( ent->item->giType == IT_POWERUP || ent->item->giType == IT_TEAM ) { in Touch_Item()
1038 …t->item->giType == IT_HEALTH || ent->item->giType == IT_AMMO || ent->item->giType == IT_POWERUP ) { in FinishSpawningItem()
1053 if ( ent->item->giType == IT_POWERUP && g_gametype.integer != GT_SINGLE_PLAYER ) { in FinishSpawningItem()
1195 if ( item->giType == IT_POWERUP ) { in G_SpawnItem()
H A Dbg_misc.c765 IT_POWERUP,
803 IT_POWERUP,
3474 if ( ( bg_itemlist[i].giType == IT_POWERUP || in BG_FindItemForPowerup()
3928 case IT_POWERUP: in BG_CanItemBeGrabbed()
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_ents.c1862 if (type == IT_POWERUP && in CG_GreyItem()
1918 if ((item->giType == IT_WEAPON || item->giType == IT_POWERUP) && in CG_Item()
1977 if (item->giType != IT_POWERUP || item->giTag != PW_FORCE_BOON) in CG_Item()
1984 if (item->giType == IT_POWERUP && item->giTag == PW_FORCE_BOON) in CG_Item()
2019 if ((item->giType == IT_WEAPON || item->giType == IT_POWERUP) && in CG_Item()
2026 (item->giType == IT_WEAPON || item->giType == IT_POWERUP)) in CG_Item()
2065 (item->giType == IT_WEAPON || item->giType == IT_POWERUP) ) in CG_Item()
2209 (item->giType == IT_WEAPON || item->giType == IT_POWERUP)) in CG_Item()
2225 if (item->giType != IT_POWERUP || item->giTag != PW_FORCE_BOON) in CG_Item()
2316 if ( item->giType == IT_HEALTH || item->giType == IT_POWERUP ) in CG_Item()
[all …]
/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/ai/
H A Dai_main.c248 …av.items[i].ent->item->flags & (IT_AMMO|IT_TECH|IT_HEALTH|IT_ARMOR|IT_WEAPON|IT_POWERUP|IT_FLAG)) ) in AI_PickLongRangeGoal()
262 if( nav.items[i].ent->item->flags & (IT_HEALTH|IT_ARMOR|IT_POWERUP) && dist > 4000 ) in AI_PickLongRangeGoal()
/dports/games/iortcw/iortcw-1.51c/MP/code/game/
H A Dg_items.c759 case IT_POWERUP: in Touch_Item()
808 if ( ent->item->giType == IT_POWERUP || ent->item->giType == IT_TEAM ) { in Touch_Item()
1122 …t->item->giType == IT_HEALTH || ent->item->giType == IT_AMMO || ent->item->giType == IT_POWERUP ) { in FinishSpawningItem()
1134 if ( ent->item->giType == IT_POWERUP && g_gametype.integer != GT_SINGLE_PLAYER ) { in FinishSpawningItem()
1282 if ( item->giType == IT_POWERUP ) { in G_SpawnItem()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/
H A Dg_items.c1908 IT_POWERUP,
2099 IT_POWERUP,
2121 IT_POWERUP,
2143 IT_POWERUP,
2165 IT_STAY_COOP|IT_POWERUP,
2187 IT_STAY_COOP|IT_POWERUP,
2209 IT_STAY_COOP|IT_POWERUP,

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