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Searched refs:IWorldLoaded (Results 1 – 25 of 40) sorted by relevance

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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Scripting/
H A DLuaScript.cs29 public class LuaScript : ITick, IWorldLoaded, INotifyActorDisposing
40 void IWorldLoaded.WorldLoaded(World world, WorldRenderer worldRenderer) in IWorldLoaded.WorldLoaded()
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/World/
H A DExitsDebugOverlayManager.cs26 public class ExitsDebugOverlayManager : IWorldLoaded, IChatCommand
47 void IWorldLoaded.WorldLoaded(World w, WorldRenderer wr) in IWorldLoaded.WorldLoaded()
H A DStartGameNotification.cs31 class StartGameNotification : IWorldLoaded, INotifyGameLoaded, INotifyGameSaved
39 void IWorldLoaded.WorldLoaded(World world, WorldRenderer wr) in IWorldLoaded.WorldLoaded()
H A DLoadWidgetAtGameStart.cs39 public class LoadWidgetAtGameStart : IWorldLoaded, INotifyGameLoading, INotifyGameLoaded
61 void IWorldLoaded.WorldLoaded(World world, WorldRenderer wr) in IWorldLoaded.WorldLoaded()
H A DGameSaveViewportManager.cs24 public class GameSaveViewportManager : IWorldLoaded, IGameSaveTraitData
28 void IWorldLoaded.WorldLoaded(World w, WorldRenderer wr) { worldRenderer = wr; } in IWorldLoaded.WorldLoaded()
H A DEditorSelectionLayer.cs39 public class EditorSelectionLayer : IWorldLoaded, IRenderAboveShroud
61 void IWorldLoaded.WorldLoaded(World w, WorldRenderer wr) in IWorldLoaded.WorldLoaded()
H A DTerrainRenderer.cs23 public sealed class TerrainRenderer : IRenderTerrain, IWorldLoaded, INotifyActorDisposing
35 void IWorldLoaded.WorldLoaded(World world, WorldRenderer wr) in IWorldLoaded.WorldLoaded()
H A DTerrainGeometryOverlay.cs25 public class TerrainGeometryOverlay : IRenderAnnotations, IWorldLoaded, IChatCommand
32 void IWorldLoaded.WorldLoaded(World w, WorldRenderer wr) in IWorldLoaded.WorldLoaded()
H A DMusicPlaylist.cs45 public class MusicPlaylist : INotifyActorDisposing, IGameOver, IWorldLoaded, INotifyGameLoaded
106 void IWorldLoaded.WorldLoaded(World world, WorldRenderer wr) in IWorldLoaded.WorldLoaded()
H A DResourceRenderer.cs30 public class ResourceRenderer : IWorldLoaded, IRenderOverlay, ITickRender, INotifyActorDisposing
56 void IWorldLoaded.WorldLoaded(World w, WorldRenderer wr) in IWorldLoaded.WorldLoaded()
H A DCliffBackImpassabilityLayer.cs27 class CliffBackImpassabilityLayer : IWorldLoaded
H A DSpawnMapActors.cs22 public class SpawnMapActors : IWorldLoaded
H A DResourceType.cs88 public class ResourceType : IWorldLoaded
H A DElevatedBridgeLayer.cs27 public class ElevatedBridgeLayer : ICustomMovementLayer, IWorldLoaded
H A DEditorActionManager.cs21 public class EditorActionManager : IWorldLoaded
H A DTerrainTunnelLayer.cs26 public class TerrainTunnelLayer : ICustomMovementLayer, IWorldLoaded
H A DShroudRenderer.cs60 public sealed class ShroudRenderer : IRenderShroud, IWorldLoaded, INotifyActorDisposing
171 void IWorldLoaded.WorldLoaded(World w, WorldRenderer wr) in IWorldLoaded.WorldLoaded()
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/Render/
H A DCustomTerrainDebugOverlay.cs28 class CustomTerrainDebugOverlay : IWorldLoaded, IChatCommand, IRenderAnnotations
42 void IWorldLoaded.WorldLoaded(World w, WorldRenderer wr) in IWorldLoaded.WorldLoaded()
/dports/games/openra/OpenRA-release-20200503/OpenRA.Game/Traits/World/
H A DScreenShaker.cs27 public class ScreenShaker : ITick, IWorldLoaded
39 void IWorldLoaded.WorldLoaded(World w, WorldRenderer wr) { worldRenderer = wr; } in IWorldLoaded.WorldLoaded()
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/PaletteEffects/
H A DMenuPaletteEffect.cs34 public class MenuPaletteEffect : IPaletteModifier, IRender, IWorldLoaded, INotifyGameLoaded
113 void IWorldLoaded.WorldLoaded(World w, WorldRenderer wr) in IWorldLoaded.WorldLoaded()
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/Player/
H A DTimeLimitManager.cs95 public class TimeLimitManager : INotifyTimeLimit, ITick, IWorldLoaded
119 void IWorldLoaded.WorldLoaded(World w, OpenRA.Graphics.WorldRenderer wr) in IWorldLoaded.WorldLoaded()
H A DPlayerRadarTerrain.cs28 public class PlayerRadarTerrain : IWorldLoaded
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Commands/
H A DHelpCommand.cs21 public class HelpCommand : IChatCommand, IWorldLoaded
H A DPlayerCommands.cs20 public class PlayerCommands : IChatCommand, IWorldLoaded
H A DDebugVisualizationCommands.cs22 public class DebugVisualizationCommands : IChatCommand, IWorldLoaded

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