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Searched refs:I_BehaviourParticleGenerator (Results 1 – 5 of 5) sorted by relevance

/dports/games/avp/avp-20170505/src/avp/
H A Dbh_pargen.c43 pargen->bhvr_type=I_BehaviourParticleGenerator; in ParticleGeneratorBehaveInit()
106 GLOBALASSERT((pargen->bhvr_type == I_BehaviourParticleGenerator)); in ParticleGeneratorBehaveFun()
329 if(sbPtr->I_SBtype != I_BehaviourParticleGenerator) return; in LoadStrategy_ParticleGenerator()
H A Dstratdef.h170 I_BehaviourParticleGenerator, enumerator
H A Dsavegame.c932 case I_BehaviourParticleGenerator : in SaveStrategies()
1122 case I_BehaviourParticleGenerator : in LoadStrategy()
H A Dbh_types.c795 case I_BehaviourParticleGenerator : in EnableBehaviourType()
1690 case I_BehaviourParticleGenerator: in ExecuteBehaviour()
2560 case I_BehaviourParticleGenerator: in RequestState()
3516 case I_BehaviourParticleGenerator : in RemoveBehaviourStrategy()
/dports/games/avp/avp-20170505/src/avp/win95/
H A Dobjsetup.cpp463 case I_BehaviourParticleGenerator : in select_alternate_location()
719 case I_BehaviourParticleGenerator : in deallocate_behaviour_list()
3832 …AddToBehaviourList(data_chunk->name,data_chunk->id, I_BehaviourParticleGenerator, (void *) part_te… in setup_particle_generators()