Searched refs:I_SET (Results 1 – 14 of 14) sorted by relevance
/dports/devel/z80-asm/z80-asm-2.3/ |
H A D | instr.c | 82 {"SET", I_SET},
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H A D | instr_token | 19 I_BIT, I_RES, I_SET,
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H A D | asm.c | 974 case I_SET: in compile()
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H A D | execute.c | 1849 return f_cb (a1,t1,a2,t2,dis(I_SET),set); in f_set()
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/dports/games/gtkradiant/gtkradiant_gamepacks/sof2.game/ |
H A D | BehavEd.bhc | 325 I_SET 393 [I_SET] set( %t="SET_TYPES", %s="DEFAULT" );//# standard set commands 394 [I_SET] set( %s="variablename", %s="value" );//# set for variables 395 //[I_SET] set_anim_arms( %t="PRIM", %t="HEALTH", %t="ITEM", %t="MOOD", %t="STANCE", %t="ANIMNAME");… 396 //[I_SET] set_anim_torso( %t="PRIM", %t="HEALTH", %t="MOOD", %t="STANCE", %t="ANIMNAME"); # set ani… 397 //[I_SET] set_anim_body( %t="PRIM", %t="HEALTH", %t="MOOD", %t="STANCE", %t="ANIMNAME"); # set anim…
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/dports/games/scummvm/scummvm-2.5.1/engines/glk/alan2/ |
H A D | acode.h | 127 I_SET, /* Set a numeric attribute to the */ enumerator
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H A D | inter.cpp | 340 case I_SET: { in interpret()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/alan2/ |
H A D | acode.h | 127 I_SET, /* Set a numeric attribute to the */ enumerator
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H A D | inter.cpp | 332 case I_SET: { in interpret()
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/dports/games/gtkradiant/gtkradiant_gamepacks/jk2.game/ |
H A D | BehavEd.bhc | 158 I_SET 225 [I_SET] set( %t="SET_TYPES", %s="DEFAULT" );//# standard set commands 226 [I_SET] set( %s="variablename", %s="value" );//# set for variables
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/alan3/ |
H A D | acode.h | 191 I_SET, /* Set a numeric attribute to the */ enumerator
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H A D | inter.cpp | 678 case I_SET: { in interpret()
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/dports/games/scummvm/scummvm-2.5.1/engines/glk/alan3/ |
H A D | acode.h | 191 I_SET, /* Set a numeric attribute to the */ enumerator
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H A D | inter.cpp | 694 case I_SET: { in interpret()
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