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Searched refs:I_Sleep (Results 1 – 25 of 56) sorted by relevance

123

/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/
H A Di_timer.c63 void I_Sleep(int ms) in I_Sleep() function
70 I_Sleep((count * 1000) / 70); in I_WaitVBL()
H A Di_timer.h33 void I_Sleep(int ms);
H A Dnet_dedicated.c75 I_Sleep(10); in NET_DedicatedServer()
H A Dd_loop.c330 I_Sleep(100); in BlockUntilStart()
764 I_Sleep(1); in TryRunTics()
H A Di_videohr.c218 I_Sleep(10); in I_FadeToPaletteHR()
H A Dnet_query.c539 I_Sleep(1); in NET_Query_QueryLoop()
849 I_Sleep(20); in BlockForPacket()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/
H A Di_timer.c63 void I_Sleep(int ms) in I_Sleep() function
70 I_Sleep((count * 1000) / 70); in I_WaitVBL()
H A Di_timer.h33 void I_Sleep(int ms);
H A Dnet_dedicated.c77 I_Sleep(1); in NET_DedicatedServer()
H A Dd_loop.c333 I_Sleep(100); in BlockUntilStart()
775 I_Sleep(1); in TryRunTics()
H A Di_videohr.c218 I_Sleep(10); in I_FadeToPaletteHR()
/dports/games/edge/Edge-1.35-source/src/
H A Dr_modes.cc246 I_Sleep(250); in DoExecuteChangeResolution()
247 I_Sleep(250); in DoExecuteChangeResolution()
H A Di_system.h96 void I_Sleep(int millisecs);
H A Dw32_system.cc265 void I_Sleep(int millisecs) in I_Sleep() function
H A Dunx_system.cc454 void I_Sleep(int millisecs) in I_Sleep() function
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Di_system.h106 void I_Sleep(unsigned int ms);
/dports/games/odamex/odamex-src-0.7.0/server/src/
H A Di_system.cpp243 void I_Sleep(dtime_t sleep_time) in I_Sleep() function
265 I_Sleep(1000LL * 1000LL); // sleep for 1ms in I_Yield()
276 I_Sleep(1000000LL * 1000LL * count / 70); in I_WaitVBL()
H A Di_system.h69 void I_Sleep(dtime_t sleep_time);
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/dummy/
H A Di_system.c24 void I_Sleep(void){} in I_Sleep() function
/dports/games/odamex/odamex-src-0.7.0/client/sdl/
H A Di_system.h72 void I_Sleep(dtime_t);
H A Di_system.cpp319 void I_Sleep(dtime_t sleep_time) in I_Sleep() function
340 I_Sleep(1000LL * 1000LL); // sleep for 1ms in I_Yield()
351 I_Sleep(1000000LL * 1000LL * count / 70); in I_WaitVBL()
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/os2/
H A DI_system.c218 void I_Sleep(unsigned int ms) in I_Sleep() function
391 I_Sleep( 3000 ); // to see some messages in I_Error()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Di_system.h61 void I_Sleep(void);
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/macos/
H A Di_system.c287 void I_Sleep(unsigned int ms) in I_Sleep() function
335 I_Sleep( 3000 ); // to see some messages in I_Error()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/android/
H A Di_system.c91 void I_Sleep(void){} in I_Sleep() function

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