Searched refs:ImmersiveFocusWatcher (Results 1 – 4 of 4) sorted by relevance
93 ImmersiveFocusWatcher::BubbleObserver::BubbleObserver( in BubbleObserver()97 ImmersiveFocusWatcher::BubbleObserver::~BubbleObserver() { in ~BubbleObserver()162 ImmersiveFocusWatcher::ImmersiveFocusWatcher( in ImmersiveFocusWatcher() function in chromeos::ImmersiveFocusWatcher172 ImmersiveFocusWatcher::~ImmersiveFocusWatcher() { in ~ImmersiveFocusWatcher()181 void ImmersiveFocusWatcher::UpdateFocusRevealedLock() { in UpdateFocusRevealedLock()229 void ImmersiveFocusWatcher::ReleaseLock() { in ReleaseLock()233 views::Widget* ImmersiveFocusWatcher::GetWidget() { in GetWidget()237 aura::Window* ImmersiveFocusWatcher::GetWidgetWindow() { in GetWidgetWindow()241 void ImmersiveFocusWatcher::RecreateBubbleObserver() { in RecreateBubbleObserver()264 void ImmersiveFocusWatcher::OnWindowActivated( in OnWindowActivated()[all …]
21 class ImmersiveFocusWatcher26 explicit ImmersiveFocusWatcher(ImmersiveFullscreenController* controller);27 ~ImmersiveFocusWatcher() override;76 DISALLOW_COPY_AND_ASSIGN(ImmersiveFocusWatcher);
49 class ImmersiveFocusWatcher; variable292 std::unique_ptr<ImmersiveFocusWatcher> immersive_focus_watcher_; in COMPONENT_EXPORT()
322 immersive_focus_watcher_ = std::make_unique<ImmersiveFocusWatcher>(this); in EnableEventObservers()