Home
last modified time | relevance | path

Searched refs:InActivePath (Results 1 – 3 of 3) sorted by relevance

/dports/x11/eaglemode/eaglemode-0.95.0/include/emCore/
H A DemPanel.h817 unsigned InActivePath : 1; variable
1096 return InActivePath; in IsInActivePath()
1111 return InActivePath && View.IsFocused(); in IsInFocusedPath()
/dports/x11/eaglemode/eaglemode-0.95.0/src/emCore/
H A DemPanel.cpp65 InActivePath=0; in emPanel()
130 InActivePath=1; in emPanel()
178 if (InActivePath || View.SupremeViewedPanel==this) { in ~emPanel()
193 if (InActivePath || View.SupremeViewedPanel==this) { in ~emPanel()
543 (InActivePath || !Parent->Viewed) && in Layout()
1233 if (InActivePath) { in InvalidateTitle()
1292 if (InActivePath) Signal(View.ControlPanelSignal); in InvalidateControlPanel()
H A DemView.cpp299 p->InActivePath=0; in SetActivePanel()
307 p->InActivePath=1; in SetActivePanel()
384 best->InActivePath in SetActivePanelBestPossible()
1230 if (p->InActivePath) flags|=emPanel::NF_FOCUS_CHANGED; in SetFocused()
2072 if (!panel->InActivePath) { in RecurseInput()
2137 if (!panel->InActivePath) { in RecurseInput()