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Searched refs:InTrap (Results 1 – 12 of 12) sorted by relevance

/dports/emulators/qemu60/qemu-6.0.0/roms/edk2/MdePkg/Library/BaseLib/RiscV64/
H A DRiscVInterrupt.S41 bnez a0, InTrap // We are in supervisor mode (SMode)
49 InTrap: label
/dports/emulators/qemu/qemu-6.2.0/roms/edk2/MdePkg/Library/BaseLib/RiscV64/
H A DRiscVInterrupt.S41 bnez a0, InTrap // We are in supervisor mode (SMode)
49 InTrap: label
/dports/emulators/qemu5/qemu-5.2.0/roms/edk2/MdePkg/Library/BaseLib/RiscV64/
H A DRiscVInterrupt.S41 bnez a0, InTrap // We are in supervisor mode (SMode)
49 InTrap: label
/dports/sysutils/uefi-edk2-bhyve/edk2-edk2-stable202102/MdePkg/Library/BaseLib/RiscV64/
H A DRiscVInterrupt.S41 bnez a0, InTrap // We are in supervisor mode (SMode)
49 InTrap: label
/dports/sysutils/edk2/edk2-edk2-stable202102/MdePkg/Library/BaseLib/RiscV64/
H A DRiscVInterrupt.S41 bnez a0, InTrap // We are in supervisor mode (SMode)
49 InTrap:
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/
H A DMap.h629 void ClearTrap(Actor *actor, ieDword InTrap) const;
H A DMap.cpp3787 void Map::ClearTrap(Actor *actor, ieDword InTrap) const in ClearTrap()
3789 const InfoPoint *trap = TMap->GetInfoPoint(InTrap); in ClearTrap()
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/Scriptable/
H A DActor.h420 ieDword InTrap; variable
H A DActor.cpp464 InTrap = 0; in Actor()
7794 if (InTrap) { in UpdateActorState()
7795 area->ClearTrap(this, InTrap-1); in UpdateActorState()
8240 InTrap = setreset; in SetInTrap()
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/GameScript/
H A DGameScript.cpp242 {"intrap", GameScript::InTrap, 0},
H A DGameScript.h742 static int InTrap(Scriptable *Sender, const Trigger *parameters);
H A DTriggers.cpp406 int GameScript::InTrap(Scriptable *Sender, const Trigger *parameters) in InTrap() function in GemRB::GameScript