Searched refs:InaccuracyModifiers (Results 1 – 10 of 10) sorted by relevance
56 … var inaccuracy = Util.ApplyPercentageModifiers(info.Inaccuracy.Length, args.InaccuracyModifiers); in InstantHit()
132 …OpenRA.Mods.Common.Util.ApplyPercentageModifiers(info.Inaccuracy.Length, args.InaccuracyModifiers); in LaserZap()
131 … var inaccuracy = Util.ApplyPercentageModifiers(info.Inaccuracy.Length, args.InaccuracyModifiers); in AreaBeam()
147 … var inaccuracy = Util.ApplyPercentageModifiers(info.Inaccuracy.Length, args.InaccuracyModifiers); in Bullet()
238 inaccuracy = Util.ApplyPercentageModifiers(inaccuracy, args.InaccuracyModifiers); in Missile()
77 InaccuracyModifiers = self.TraitsImplementing<IInaccuracyModifier>() in Killed()
312 InaccuracyModifiers = inaccuracyModifiers.ToArray(), in FireBarrel()
84 InaccuracyModifiers = new int[0], in FireProjectileAtCell()
25 public int[] InaccuracyModifiers; field in OpenRA.GameRules.ProjectileArgs
142 InaccuracyModifiers = self.TraitsImplementing<IInaccuracyModifier>() in SeedResources()