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Searched refs:InaccuracyModifiers (Results 1 – 10 of 10) sorted by relevance

/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Projectiles/
H A DInstantHit.cs56 … var inaccuracy = Util.ApplyPercentageModifiers(info.Inaccuracy.Length, args.InaccuracyModifiers); in InstantHit()
H A DLaserZap.cs132 …OpenRA.Mods.Common.Util.ApplyPercentageModifiers(info.Inaccuracy.Length, args.InaccuracyModifiers); in LaserZap()
H A DAreaBeam.cs131 … var inaccuracy = Util.ApplyPercentageModifiers(info.Inaccuracy.Length, args.InaccuracyModifiers); in AreaBeam()
H A DBullet.cs147 … var inaccuracy = Util.ApplyPercentageModifiers(info.Inaccuracy.Length, args.InaccuracyModifiers); in Bullet()
H A DMissile.cs238 inaccuracy = Util.ApplyPercentageModifiers(inaccuracy, args.InaccuracyModifiers); in Missile()
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/
H A DThrowsShrapnel.cs77 InaccuracyModifiers = self.TraitsImplementing<IInaccuracyModifier>() in Killed()
H A DArmament.cs312 InaccuracyModifiers = inaccuracyModifiers.ToArray(), in FireBarrel()
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Warheads/
H A DFireClusterWarhead.cs84 InaccuracyModifiers = new int[0], in FireProjectileAtCell()
/dports/games/openra/OpenRA-release-20200503/OpenRA.Game/GameRules/
H A DWeaponInfo.cs25 public int[] InaccuracyModifiers; field in OpenRA.GameRules.ProjectileArgs
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.D2k/Traits/
H A DSpiceBloom.cs142 InaccuracyModifiers = self.TraitsImplementing<IInaccuracyModifier>() in SeedResources()