Searched refs:InitializeWeapons (Results 1 – 6 of 6) sorted by relevance
247 void InitializeWeapons(playertype*);
513 InitializeWeapons(locplayerstate); in DoNormalThing()
3137 InitializeWeapons(locplayerstate); in LoadDemo()3167 InitializeWeapons(locplayerstate); in RecordDemo()
334 void InitializeWeapons(playertype*pstate) in InitializeWeapons() function512 InitializeWeapons(pstate); in RevivePlayerobj()
4383 InitializeWeapons (locplayerstate); in Died()
5849 InitializeWeapons(&PLAYERSTATE[i]); in InitializePlayerstates()