/dports/games/spring/spring_98.0/rts/lib/assimp/code/ |
H A D | MDLLoader.h | 325 MDL::IntBone_MDL7** apcBonesOut); 333 MDL::IntBone_MDL7** LoadBones_3DGS_MDL7(); 350 void CalcAbsBoneMatrices_3DGS_MDL7(MDL::IntBone_MDL7** apcOutBones); 358 void AddBonesToNodeGraph_3DGS_MDL7(const MDL::IntBone_MDL7** apcBonesOut, 365 void BuildOutputAnims_3DGS_MDL7(const MDL::IntBone_MDL7** apcBonesOut);
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H A D | MDLLoader.cpp | 896 MDL::IntBone_MDL7* const pcOutBone = apcOutBones[iBone]; in CalcAbsBoneMatrices_3DGS_MDL7() 943 MDL::IntBone_MDL7** MDLImporter::LoadBones_3DGS_MDL7() in LoadBones_3DGS_MDL7() 956 MDL::IntBone_MDL7** apcBonesOut = new MDL::IntBone_MDL7*[pcHeader->bones_num]; in LoadBones_3DGS_MDL7() 958 apcBonesOut[crank] = new MDL::IntBone_MDL7(); in LoadBones_3DGS_MDL7() 1557 BuildOutputAnims_3DGS_MDL7((const Assimp::MDL::IntBone_MDL7 **) in InternReadFile_3DGS_MDL7() 1649 const MDL::IntBone_MDL7** apcBones2 = apcBones; in AddBonesToNodeGraph_3DGS_MDL7() 1652 const MDL::IntBone_MDL7* const pcBone = *apcBones2++; in AddBonesToNodeGraph_3DGS_MDL7() 1661 const MDL::IntBone_MDL7* const pcBone = *apcBones++; in AddBonesToNodeGraph_3DGS_MDL7() 1674 const MDL::IntBone_MDL7** apcBonesOut) in BuildOutputAnims_3DGS_MDL7() 1698 const MDL::IntBone_MDL7* const intBone = apcBonesOut[i]; in BuildOutputAnims_3DGS_MDL7() [all …]
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H A D | MDLFileData.h | 777 struct IntBone_MDL7 : aiBone struct 780 IntBone_MDL7() : iParent (0xffff) in IntBone_MDL7() argument 915 IntBone_MDL7** apcOutBones;
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/dports/devel/upp/upp/bazaar/plugin/assimp/code/MDL/ |
H A D | MDLLoader.h | 319 MDL::IntBone_MDL7** apcBonesOut); 327 MDL::IntBone_MDL7** LoadBones_3DGS_MDL7(); 344 void CalcAbsBoneMatrices_3DGS_MDL7(MDL::IntBone_MDL7** apcOutBones); 352 void AddBonesToNodeGraph_3DGS_MDL7(const MDL::IntBone_MDL7** apcBonesOut, 359 void BuildOutputAnims_3DGS_MDL7(const MDL::IntBone_MDL7** apcBonesOut);
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H A D | MDLLoader.cpp | 950 MDL::IntBone_MDL7* const pcOutBone = apcOutBones[iBone]; in CalcAbsBoneMatrices_3DGS_MDL7() 997 MDL::IntBone_MDL7** MDLImporter::LoadBones_3DGS_MDL7() in LoadBones_3DGS_MDL7() 1010 MDL::IntBone_MDL7** apcBonesOut = new MDL::IntBone_MDL7*[pcHeader->bones_num]; in LoadBones_3DGS_MDL7() 1012 apcBonesOut[crank] = new MDL::IntBone_MDL7(); in LoadBones_3DGS_MDL7() 1617 BuildOutputAnims_3DGS_MDL7((const Assimp::MDL::IntBone_MDL7 **) in InternReadFile_3DGS_MDL7() 1709 const MDL::IntBone_MDL7** apcBones2 = apcBones; in AddBonesToNodeGraph_3DGS_MDL7() 1712 const MDL::IntBone_MDL7* const pcBone = *apcBones2++; in AddBonesToNodeGraph_3DGS_MDL7() 1721 const MDL::IntBone_MDL7* const pcBone = *apcBones++; in AddBonesToNodeGraph_3DGS_MDL7() 1734 const MDL::IntBone_MDL7** apcBonesOut) in BuildOutputAnims_3DGS_MDL7() 1758 const MDL::IntBone_MDL7* const intBone = apcBonesOut[i]; in BuildOutputAnims_3DGS_MDL7() [all …]
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H A D | MDLFileData.h | 757 struct IntBone_MDL7 : aiBone struct 760 IntBone_MDL7() AI_NO_EXCEPT : iParent (0xffff) in IntBone_MDL7() argument 899 IntBone_MDL7** apcOutBones;
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/ |
H A D | MDLLoader.h | 326 MDL::IntBone_MDL7** apcBonesOut); 334 MDL::IntBone_MDL7** LoadBones_3DGS_MDL7(); 351 void CalcAbsBoneMatrices_3DGS_MDL7(MDL::IntBone_MDL7** apcOutBones); 359 void AddBonesToNodeGraph_3DGS_MDL7(const MDL::IntBone_MDL7** apcBonesOut, 366 void BuildOutputAnims_3DGS_MDL7(const MDL::IntBone_MDL7** apcBonesOut);
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H A D | MDLLoader.cpp | 926 MDL::IntBone_MDL7* const pcOutBone = apcOutBones[iBone]; in CalcAbsBoneMatrices_3DGS_MDL7() 973 MDL::IntBone_MDL7** MDLImporter::LoadBones_3DGS_MDL7() in LoadBones_3DGS_MDL7() 986 MDL::IntBone_MDL7** apcBonesOut = new MDL::IntBone_MDL7*[pcHeader->bones_num]; in LoadBones_3DGS_MDL7() 988 apcBonesOut[crank] = new MDL::IntBone_MDL7(); in LoadBones_3DGS_MDL7() 1587 BuildOutputAnims_3DGS_MDL7((const Assimp::MDL::IntBone_MDL7 **) in InternReadFile_3DGS_MDL7() 1679 const MDL::IntBone_MDL7** apcBones2 = apcBones; in AddBonesToNodeGraph_3DGS_MDL7() 1682 const MDL::IntBone_MDL7* const pcBone = *apcBones2++; in AddBonesToNodeGraph_3DGS_MDL7() 1691 const MDL::IntBone_MDL7* const pcBone = *apcBones++; in AddBonesToNodeGraph_3DGS_MDL7() 1704 const MDL::IntBone_MDL7** apcBonesOut) in BuildOutputAnims_3DGS_MDL7() 1728 const MDL::IntBone_MDL7* const intBone = apcBonesOut[i]; in BuildOutputAnims_3DGS_MDL7() [all …]
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H A D | MDLFileData.h | 789 struct IntBone_MDL7 : aiBone struct 792 IntBone_MDL7() : iParent (0xffff) in IntBone_MDL7() function 932 IntBone_MDL7** apcOutBones;
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/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/MDL/ |
H A D | MDLLoader.h | 317 MDL::IntBone_MDL7** apcBonesOut); 325 MDL::IntBone_MDL7** LoadBones_3DGS_MDL7(); 342 void CalcAbsBoneMatrices_3DGS_MDL7(MDL::IntBone_MDL7** apcOutBones); 350 void AddBonesToNodeGraph_3DGS_MDL7(const MDL::IntBone_MDL7** apcBonesOut, 357 void BuildOutputAnims_3DGS_MDL7(const MDL::IntBone_MDL7** apcBonesOut);
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H A D | MDLLoader.cpp | 941 MDL::IntBone_MDL7 *const pcOutBone = apcOutBones[iBone]; in CalcAbsBoneMatrices_3DGS_MDL7() 987 MDL::IntBone_MDL7 **MDLImporter::LoadBones_3DGS_MDL7() { in LoadBones_3DGS_MDL7() 998 MDL::IntBone_MDL7 **apcBonesOut = new MDL::IntBone_MDL7 *[pcHeader->bones_num]; in LoadBones_3DGS_MDL7() 1000 apcBonesOut[crank] = new MDL::IntBone_MDL7(); in LoadBones_3DGS_MDL7() 1603 BuildOutputAnims_3DGS_MDL7((const Assimp::MDL::IntBone_MDL7 **) in InternReadFile_3DGS_MDL7() 1687 const MDL::IntBone_MDL7 **apcBones2 = apcBones; in AddBonesToNodeGraph_3DGS_MDL7() 1690 const MDL::IntBone_MDL7 *const pcBone = *apcBones2++; in AddBonesToNodeGraph_3DGS_MDL7() 1699 const MDL::IntBone_MDL7 *const pcBone = *apcBones++; in AddBonesToNodeGraph_3DGS_MDL7() 1712 const MDL::IntBone_MDL7 **apcBonesOut) { in BuildOutputAnims_3DGS_MDL7() 1737 const MDL::IntBone_MDL7 *const intBone = apcBonesOut[i]; in BuildOutputAnims_3DGS_MDL7() [all …]
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H A D | MDLFileData.h | 759 struct IntBone_MDL7 : aiBone struct 762 IntBone_MDL7() AI_NO_EXCEPT : iParent (0xffff) in IntBone_MDL7() function 901 IntBone_MDL7** apcOutBones;
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/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/ |
H A D | MDLLoader.h | 326 MDL::IntBone_MDL7** apcBonesOut); 334 MDL::IntBone_MDL7** LoadBones_3DGS_MDL7(); 351 void CalcAbsBoneMatrices_3DGS_MDL7(MDL::IntBone_MDL7** apcOutBones); 359 void AddBonesToNodeGraph_3DGS_MDL7(const MDL::IntBone_MDL7** apcBonesOut, 366 void BuildOutputAnims_3DGS_MDL7(const MDL::IntBone_MDL7** apcBonesOut);
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H A D | MDLLoader.cpp | 932 MDL::IntBone_MDL7* const pcOutBone = apcOutBones[iBone]; in CalcAbsBoneMatrices_3DGS_MDL7() 979 MDL::IntBone_MDL7** MDLImporter::LoadBones_3DGS_MDL7() in LoadBones_3DGS_MDL7() 992 MDL::IntBone_MDL7** apcBonesOut = new MDL::IntBone_MDL7*[pcHeader->bones_num]; in LoadBones_3DGS_MDL7() 994 apcBonesOut[crank] = new MDL::IntBone_MDL7(); in LoadBones_3DGS_MDL7() 1597 BuildOutputAnims_3DGS_MDL7((const Assimp::MDL::IntBone_MDL7 **) in InternReadFile_3DGS_MDL7() 1689 const MDL::IntBone_MDL7** apcBones2 = apcBones; in AddBonesToNodeGraph_3DGS_MDL7() 1692 const MDL::IntBone_MDL7* const pcBone = *apcBones2++; in AddBonesToNodeGraph_3DGS_MDL7() 1701 const MDL::IntBone_MDL7* const pcBone = *apcBones++; in AddBonesToNodeGraph_3DGS_MDL7() 1714 const MDL::IntBone_MDL7** apcBonesOut) in BuildOutputAnims_3DGS_MDL7() 1738 const MDL::IntBone_MDL7* const intBone = apcBonesOut[i]; in BuildOutputAnims_3DGS_MDL7() [all …]
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H A D | MDLFileData.h | 784 struct IntBone_MDL7 : aiBone struct 787 IntBone_MDL7() : iParent (0xffff) in IntBone_MDL7() argument 927 IntBone_MDL7** apcOutBones;
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/ |
H A D | MDLLoader.h | 327 MDL::IntBone_MDL7** apcBonesOut); 335 MDL::IntBone_MDL7** LoadBones_3DGS_MDL7(); 352 void CalcAbsBoneMatrices_3DGS_MDL7(MDL::IntBone_MDL7** apcOutBones); 360 void AddBonesToNodeGraph_3DGS_MDL7(const MDL::IntBone_MDL7** apcBonesOut, 367 void BuildOutputAnims_3DGS_MDL7(const MDL::IntBone_MDL7** apcBonesOut);
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H A D | MDLLoader.cpp | 933 MDL::IntBone_MDL7* const pcOutBone = apcOutBones[iBone]; in CalcAbsBoneMatrices_3DGS_MDL7() 980 MDL::IntBone_MDL7** MDLImporter::LoadBones_3DGS_MDL7() in LoadBones_3DGS_MDL7() 993 MDL::IntBone_MDL7** apcBonesOut = new MDL::IntBone_MDL7*[pcHeader->bones_num]; in LoadBones_3DGS_MDL7() 995 apcBonesOut[crank] = new MDL::IntBone_MDL7(); in LoadBones_3DGS_MDL7() 1600 BuildOutputAnims_3DGS_MDL7((const Assimp::MDL::IntBone_MDL7 **) in InternReadFile_3DGS_MDL7() 1692 const MDL::IntBone_MDL7** apcBones2 = apcBones; in AddBonesToNodeGraph_3DGS_MDL7() 1695 const MDL::IntBone_MDL7* const pcBone = *apcBones2++; in AddBonesToNodeGraph_3DGS_MDL7() 1704 const MDL::IntBone_MDL7* const pcBone = *apcBones++; in AddBonesToNodeGraph_3DGS_MDL7() 1717 const MDL::IntBone_MDL7** apcBonesOut) in BuildOutputAnims_3DGS_MDL7() 1741 const MDL::IntBone_MDL7* const intBone = apcBonesOut[i]; in BuildOutputAnims_3DGS_MDL7() [all …]
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H A D | MDLFileData.h | 760 struct IntBone_MDL7 : aiBone struct 763 IntBone_MDL7() : iParent (0xffff) in IntBone_MDL7() argument 903 IntBone_MDL7** apcOutBones;
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