/dports/astro/opencpn/OpenCPN-5.2.4/include/ |
H A D | DepthFont.h | 46 bool IsBuilt(){ return m_built; } in IsBuilt() function
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H A D | TexFont.h | 56 bool IsBuilt(){ return m_built; } in IsBuilt() function
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/dports/math/vtk6/VTK-6.2.0/Wrapping/Java/vtk/ |
H A D | vtkNativeLibrary.java.in | 30 if(lib.IsBuilt()) { 111 public boolean IsBuilt() { enumConstant
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/dports/math/vtk8/VTK-8.2.0/Wrapping/Java/vtk/ |
H A D | vtkNativeLibrary.java.in | 30 if(lib.IsBuilt()) { 111 public boolean IsBuilt() { method
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/dports/astro/opencpn/OpenCPN-5.2.4/plugins/grib_pi/src/ |
H A D | pi_TexFont.h | 63 bool IsBuilt(){ return m_built; } in IsBuilt() function
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/dports/astro/opencpn/OpenCPN-5.2.4/plugins/wmm_pi/src/ |
H A D | pi_TexFont.h | 63 bool IsBuilt(){ return m_built; } in IsBuilt() function
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Structures.ocd/WoodenCabin.ocd/ |
H A D | Script.c | 13 protected func IsBuilt() in IsBuilt() function
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/dports/emulators/yuzu/yuzu-0b47f7a46/src/video_core/renderer_opengl/ |
H A D | gl_shader_cache.h | 81 bool IsBuilt() const;
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H A D | gl_shader_cache.cpp | 221 bool Shader::IsBuilt() const { in IsBuilt() function in OpenGL::Shader 488 if (last_shader->IsBuilt()) { in GetStageProgram()
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/dports/misc/gpsim/gpsim-0.31.0/gui/ |
H A D | gui_breadboard.h | 81 bool IsBuilt() in IsBuilt() function
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H A D | gui_breadboard.cc | 572 if (p && p->IsBuilt()) { in update_board_matrix() 2850 if (p->IsBuilt()) { in Update()
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/dports/graphics/milton/milton-1.9.1/third_party/imgui/examples/ |
H A D | imgui_impl_win32.cpp | 145 …IM_ASSERT(io.Fonts->IsBuilt() && "Font atlas not built! It is generally built by the renderer back… in ImGui_ImplWin32_NewFrame()
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H A D | imgui_impl_sdl.cpp | 274 …IM_ASSERT(io.Fonts->IsBuilt() && "Font atlas not built! It is generally built by the renderer back… in ImGui_ImplSDL2_NewFrame()
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H A D | imgui_impl_glfw.cpp | 271 …IM_ASSERT(io.Fonts->IsBuilt() && "Font atlas not built! It is generally built by the renderer back… in ImGui_ImplGlfw_NewFrame()
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/dports/graphics/milton/milton-1.9.1/third_party/imgui/ |
H A D | imgui_impl_sdl.cpp | 254 …IM_ASSERT(io.Fonts->IsBuilt() && "Font atlas not built! It is generally built by the renderer back… in ImGui_ImplSDL2_NewFrame()
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/dports/math/curv/curv-0.5/extern/imgui/examples/ |
H A D | imgui_impl_sdl.cpp | 265 …IM_ASSERT(io.Fonts->IsBuilt()); // Font atlas needs to be built, call renderer _NewFrame() fun… in ImGui_ImplSDL2_NewFrame()
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H A D | imgui_impl_glfw.cpp | 247 …IM_ASSERT(io.Fonts->IsBuilt()); // Font atlas needs to be built, call renderer _NewFrame() fun… in ImGui_ImplGlfw_NewFrame()
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/dports/devel/nextpnr/nextpnr-48cd407/3rdparty/imgui/examples/ |
H A D | imgui_impl_sdl.cpp | 266 …IM_ASSERT(io.Fonts->IsBuilt()); // Font atlas needs to be built, call renderer _NewFrame() fun… in ImGui_ImplSDL2_NewFrame()
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H A D | imgui_impl_glfw.cpp | 247 …IM_ASSERT(io.Fonts->IsBuilt()); // Font atlas needs to be built, call renderer _NewFrame() fun… in ImGui_ImplGlfw_NewFrame()
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/dports/games/pioneer/pioneer-20210723/contrib/imgui/examples/ |
H A D | imgui_impl_sdl.cpp | 375 …IM_ASSERT(io.Fonts->IsBuilt() && "Font atlas not built! It is generally built by the renderer back… in ImGui_ImplSDL2_NewFrame()
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/dports/misc/box2d/box2d-2.4.1/testbed/ |
H A D | imgui_impl_glfw.cpp | 273 …IM_ASSERT(io.Fonts->IsBuilt() && "Font atlas not built! It is generally built by the renderer back… in ImGui_ImplGlfw_NewFrame()
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/dports/cad/opencascade/opencascade-7.6.0/src/BRepFill/ |
H A D | BRepFill_Sweep.cxx | 2229 TColStd_Array1OfBoolean IsBuilt(1, NbLaw); in BuildShell() local 2230 IsBuilt.Init(Standard_False); in BuildShell() 2249 IsBuilt(isec) = Standard_True; in BuildShell() 2459 if (IsBuilt(isec)) in BuildShell() 2764 if (IsBuilt(isec)) in BuildShell()
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/dports/math/geogram/geogram-1.7.7/src/lib/geogram_gfx/third_party/ImGui/ |
H A D | imgui_impl_glfw.cpp | 516 …IM_ASSERT(io.Fonts->IsBuilt() && "Font atlas not built! It is generally built by the renderer back… in ImGui_ImplGlfw_NewFrame()
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H A D | imgui_impl_win32.cpp | 301 …IM_ASSERT(io.Fonts->IsBuilt() && "Font atlas not built! It is generally built by the renderer back… in ImGui_ImplWin32_NewFrame()
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/dports/editors/imhex/ImHex-1.7.0/external/ImGui/source/ |
H A D | imgui_impl_glfw.cpp | 470 …IM_ASSERT(io.Fonts->IsBuilt() && "Font atlas not built! It is generally built by the renderer back… in ImGui_ImplGlfw_NewFrame()
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