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Searched refs:IsDualInactive (Results 1 – 2 of 2) sorted by relevance

/dports/games/gemrb/gemrb-0.9.0/gemrb/core/Scriptable/
H A DActor.h896 bool IsDualInactive() const;
H A DActor.cpp3370 if (!IsDualInactive()) { in RefreshHP()
10435 if (IsDualInactive() && ((Modified[IE_MC_FLAGS]&MC_WAS_ANY)==(ieDword)mcwasflags[isclass])) in GetClassLevel()
10441 bool Actor::IsDualInactive() const in IsDualInactive() function in GemRB::Actor
11308 if (!IsDualInactive()) { in GetActiveClass()
11338 if (!IsDualInactive()) return false; in IsKitInactive()