Searched refs:IsDualSystem (Results 1 – 6 of 6) sorted by relevance
39 _isDualSystem = console->IsDualSystem(); in VsSystemActionManager()
103 if(_port >= 2 && _console->IsDualSystem()) { in ReadRAM()
126 bool IsDualSystem();
122 if(_console->IsDualSystem()) { in PlayAudioBuffer()
488 bool Console::IsDualSystem() in IsDualSystem() function in Console1281 return IsDualSystem() ? 16 : 8; in GetDipSwitchCount()
743 …amic_cast<VsControlManager*>(_console->GetControlManager()) != nullptr && _console->IsDualSystem(); in IsVsDualSystem()