Searched refs:IsDualWielding (Results 1 – 5 of 5) sorted by relevance
3433 int dualwielding = IsDualWielding(); in RefreshPCStats()6301 int Actor::IsDualWielding() const in IsDualWielding() function in GemRB::Actor6328 leftorright = leftorright && IsDualWielding(); in GetWeapon()6693 bonus = 2 * IsDualWielding(); in GetNumberOfAttacks()6855 header = GetWeapon(wi, leftorright && IsDualWielding()); in WeaponIsUsable()6883 ieDword dualwielding = IsDualWielding(); in GetCombatDetails()7093 if (IsDualWielding()) { in GetToHit()7264 if (!IsDualWielding() && wssingle && wsswordshield) { in GetDefense()7391 if (attackcount == 1 && IsDualWielding()) { in PerformAttack()7413 CREItem *slot = inventory.GetUsedWeapon(leftorright && IsDualWielding(), wislot); in PerformAttack()[all …]
898 int IsDualWielding() const;
453 if (GemRB.IsDualWielding(pc)):
673 dualwielding = GemRB.IsDualWielding(pc)
12764 int dualwield = actor->IsDualWielding();13440 METHOD(IsDualWielding, METH_VARARGS),