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Searched refs:IsExternallyAllocated (Results 1 – 4 of 4) sorted by relevance

/dports/net/gamenetworkingsockets/GameNetworkingSockets-1.3.0/src/tier1/
H A Dutlmemory.cpp95 if ( !IsExternallyAllocated() ) in ConvertToGrowableMemory()
148 bool CUtlMemoryBase::IsExternallyAllocated() const in IsExternallyAllocated() function in CUtlMemoryBase
165 Assert( !IsExternallyAllocated() ); in SetGrowSize()
248 if ( IsExternallyAllocated() ) in Grow()
283 if ( IsExternallyAllocated() ) in EnsureCapacity()
312 if ( !IsExternallyAllocated() ) in Purge()
343 if ( IsExternallyAllocated() ) in Purge()
H A Dutlbuffer.cpp324 if ( m_Memory.IsExternallyAllocated() ) in EnsureCapacity()
1421 if ( m_Memory.IsExternallyAllocated() ) in PutOverflow()
/dports/net/gamenetworkingsockets/GameNetworkingSockets-1.3.0/src/public/tier1/
H A Dutlbuffer.h305 bool IsExternallyAllocated() const;
688 inline bool CUtlBuffer::IsExternallyAllocated() const in IsExternallyAllocated() function
690 return m_Memory.IsExternallyAllocated(); in IsExternallyAllocated()
H A Dutlmemory.h87 bool IsExternallyAllocated() const;
188 bool IsExternallyAllocated() const { return false; } in IsExternallyAllocated() function