/dports/emulators/mesen/Mesen-0.9.8-4-g4c701ad6/Core/ |
H A D | JissenMahjongController.h | 60 (IsPressed(JissenMahjongController::Buttons::N) ? 0x04 : 0) | in RefreshStateBuffer() 61 (IsPressed(JissenMahjongController::Buttons::M) ? 0x08 : 0) | in RefreshStateBuffer() 62 (IsPressed(JissenMahjongController::Buttons::L) ? 0x10 : 0) | in RefreshStateBuffer() 63 (IsPressed(JissenMahjongController::Buttons::K) ? 0x20 : 0) | in RefreshStateBuffer() 64 (IsPressed(JissenMahjongController::Buttons::J) ? 0x40 : 0) | in RefreshStateBuffer() 65 (IsPressed(JissenMahjongController::Buttons::I) ? 0x80 : 0); in RefreshStateBuffer() 70 (IsPressed(JissenMahjongController::Buttons::H) ? 0x01 : 0) | in RefreshStateBuffer() 71 (IsPressed(JissenMahjongController::Buttons::G) ? 0x02 : 0) | in RefreshStateBuffer() 72 (IsPressed(JissenMahjongController::Buttons::F) ? 0x04 : 0) | in RefreshStateBuffer() 73 (IsPressed(JissenMahjongController::Buttons::E) ? 0x08 : 0) | in RefreshStateBuffer() [all …]
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H A D | SnesController.h | 41 (uint8_t)IsPressed(Buttons::B) | in ToByte() 42 ((uint8_t)IsPressed(Buttons::Y) << 1) | in ToByte() 44 ((uint8_t)IsPressed(Buttons::Start) << 3) | in ToByte() 45 ((uint8_t)IsPressed(Buttons::Up) << 4) | in ToByte() 46 ((uint8_t)IsPressed(Buttons::Down) << 5) | in ToByte() 47 ((uint8_t)IsPressed(Buttons::Left) << 6) | in ToByte() 48 ((uint8_t)IsPressed(Buttons::Right) << 7) | in ToByte() 49 ((uint8_t)IsPressed(Buttons::A) << 8) | in ToByte() 50 ((uint8_t)IsPressed(Buttons::X) << 9) | in ToByte() 51 ((uint8_t)IsPressed(Buttons::L) << 10) | in ToByte() [all …]
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H A D | StandardController.h | 54 if(IsPressed(Buttons::Up) && IsPressed(Buttons::Down)) { in InternalSetStateFromInput() 57 if(IsPressed(Buttons::Left) && IsPressed(Buttons::Right)) { in InternalSetStateFromInput() 91 (uint8_t)IsPressed(Buttons::A) | in ToByte() 92 ((uint8_t)IsPressed(Buttons::B) << 1) | in ToByte() 93 ((uint8_t)IsPressed(Buttons::Select) << 2) | in ToByte() 94 ((uint8_t)IsPressed(Buttons::Start) << 3) | in ToByte() 95 ((uint8_t)IsPressed(Buttons::Up) << 4) | in ToByte() 96 ((uint8_t)IsPressed(Buttons::Down) << 5) | in ToByte() 97 ((uint8_t)IsPressed(Buttons::Left) << 6) | in ToByte() 98 ((uint8_t)IsPressed(Buttons::Right) << 7); in ToByte() [all …]
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H A D | ExcitingBoxingController.h | 42 (IsPressed(ExcitingBoxingController::Buttons::LeftHook) ? 0 : 0x02) | in ReadRAM() 43 (IsPressed(ExcitingBoxingController::Buttons::MoveRight) ? 0 : 0x04) | in ReadRAM() 44 (IsPressed(ExcitingBoxingController::Buttons::MoveLeft) ? 0 : 0x08) | in ReadRAM() 45 (IsPressed(ExcitingBoxingController::Buttons::RightHook) ? 0 : 0x10); in ReadRAM() 48 (IsPressed(ExcitingBoxingController::Buttons::LeftJab) ? 0 : 0x02) | in ReadRAM() 49 (IsPressed(ExcitingBoxingController::Buttons::HitBody) ? 0 : 0x04) | in ReadRAM() 50 (IsPressed(ExcitingBoxingController::Buttons::RightJab) ? 0 : 0x08) | in ReadRAM() 51 (IsPressed(ExcitingBoxingController::Buttons::Straight) ? 0 : 0x10); in ReadRAM()
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H A D | PartyTap.h | 61 IsPressed(PartyTap::Buttons::B1) ? 1 : 0 | in RefreshStateBuffer() 62 IsPressed(PartyTap::Buttons::B2) ? 2 : 0 | in RefreshStateBuffer() 63 IsPressed(PartyTap::Buttons::B3) ? 4 : 0 | in RefreshStateBuffer() 64 IsPressed(PartyTap::Buttons::B4) ? 8 : 0 | in RefreshStateBuffer() 65 IsPressed(PartyTap::Buttons::B5) ? 16 : 0 | in RefreshStateBuffer() 66 IsPressed(PartyTap::Buttons::B6) ? 32 : 0; in RefreshStateBuffer()
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H A D | KonamiHyperShot.h | 69 output |= IsPressed(KonamiHyperShot::Buttons::Player1Jump) ? 0x02 : 0; in ReadRAM() 70 output |= IsPressed(KonamiHyperShot::Buttons::Player1Run) ? 0x04 : 0; in ReadRAM() 73 output |= IsPressed(KonamiHyperShot::Buttons::Player2Jump) ? 0x08 : 0; in ReadRAM() 74 output |= IsPressed(KonamiHyperShot::Buttons::Player2Run) ? 0x10 : 0; in ReadRAM()
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H A D | SuborMouse.h | 77 (IsPressed(SuborMouse::Buttons::Left) ? 0x80 : 0) | in RefreshStateBuffer() 78 (IsPressed(SuborMouse::Buttons::Right) ? 0x40 : 0) | in RefreshStateBuffer() 88 (IsPressed(SuborMouse::Buttons::Left) ? 0x80 : 0) | in RefreshStateBuffer() 89 (IsPressed(SuborMouse::Buttons::Right) ? 0x40 : 0) | in RefreshStateBuffer()
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H A D | BandaiMicrophone.h | 40 (IsPressed(Buttons::A) ? 0 : 0x01) | in ReadRAM() 41 (IsPressed(Buttons::B) ? 0 : 0x02) | in ReadRAM() 42 (IsPressed(Buttons::Microphone) ? 0x04 : 0); in ReadRAM()
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H A D | VsSystemActionManager.h | 46 if(IsPressed(VsSystemActionManager::VsButtons::InsertCoin1)) { in ReadRAM() 49 if(IsPressed(VsSystemActionManager::VsButtons::InsertCoin2)) { in ReadRAM() 52 if(IsPressed(VsSystemActionManager::VsButtons::ServiceButton)) { in ReadRAM()
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H A D | BaseControlDevice.cpp | 136 output += IsPressed((uint8_t)i) ? keyNames[i] : '.'; in GetTextState() 174 bool BaseControlDevice::IsPressed(uint8_t bit) in IsPressed() function in BaseControlDevice 209 if(IsPressed(bit)) { in InvertBit() 274 bool pressed1 = state1->IsPressed(button1); in SwapButtons() 275 bool pressed2 = state2->IsPressed(button2); in SwapButtons()
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/dports/games/xkoules/koules1.4/svgalib/ |
H A D | input.h | 31 #define IsPressed(scancode) keyboard_keypressed(scancode) macro 88 #define IsPressedEsc() IsPressed (SCANCODE_ESCAPE) 90 #define IsPressedP() IsPressed (SCANCODE_P) 91 #define IsPressedH() IsPressed (35) 93 #define IsPressedEnter() (IsPressed (SCANCODE_ENTER)||\ 94 IsPressed (SCANCODE_SPACE)||\ 97 #define IsPressedUp() (IsPressed (SCANCODE_CURSORUP) ||\ 98 IsPressed (SCANCODE_CURSORBLOCKUP)) 101 IsPressed (SCANCODE_CURSORBLOCKDOWN)) 103 IsPressed (SCANCODE_CURSORBLOCKLEFT)) [all …]
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/dports/japanese/uim-mozc/mozc-2.23.2815.102.01/src/unix/ibus/ |
H A D | key_event_handler_test.cc | 93 bool IsPressed(guint keyval) const { in IsPressed() function in mozc::ibus::KeyEventHandlerTest 225 EXPECT_TRUE(IsPressed(IBUS_Shift_L)); in TEST_F() 231 EXPECT_FALSE(IsPressed(IBUS_Shift_L)); in TEST_F() 237 EXPECT_FALSE(IsPressed(IBUS_Shift_L)); in TEST_F() 280 EXPECT_TRUE(IsPressed(IBUS_Alt_L)); in TEST_F() 287 EXPECT_TRUE(IsPressed(IBUS_Alt_L)); in TEST_F() 294 EXPECT_TRUE(IsPressed(IBUS_Alt_L)); in TEST_F() 339 EXPECT_TRUE(IsPressed(IBUS_Shift_L)); in TEST_F() 367 EXPECT_TRUE(IsPressed(IBUS_Shift_L)); in TEST_F() 374 EXPECT_TRUE(IsPressed(IBUS_Shift_L)); in TEST_F() [all …]
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/dports/japanese/ibus-mozc/mozc-2.23.2815.102.01/src/unix/ibus/ |
H A D | key_event_handler_test.cc | 93 bool IsPressed(guint keyval) const { in IsPressed() function in mozc::ibus::KeyEventHandlerTest 225 EXPECT_TRUE(IsPressed(IBUS_Shift_L)); in TEST_F() 231 EXPECT_FALSE(IsPressed(IBUS_Shift_L)); in TEST_F() 237 EXPECT_FALSE(IsPressed(IBUS_Shift_L)); in TEST_F() 280 EXPECT_TRUE(IsPressed(IBUS_Alt_L)); in TEST_F() 287 EXPECT_TRUE(IsPressed(IBUS_Alt_L)); in TEST_F() 294 EXPECT_TRUE(IsPressed(IBUS_Alt_L)); in TEST_F() 339 EXPECT_TRUE(IsPressed(IBUS_Shift_L)); in TEST_F() 367 EXPECT_TRUE(IsPressed(IBUS_Shift_L)); in TEST_F() 374 EXPECT_TRUE(IsPressed(IBUS_Shift_L)); in TEST_F() [all …]
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/dports/japanese/mozc-tool/mozc-2.23.2815.102.01/src/unix/ibus/ |
H A D | key_event_handler_test.cc | 93 bool IsPressed(guint keyval) const { in IsPressed() function in mozc::ibus::KeyEventHandlerTest 225 EXPECT_TRUE(IsPressed(IBUS_Shift_L)); in TEST_F() 231 EXPECT_FALSE(IsPressed(IBUS_Shift_L)); in TEST_F() 237 EXPECT_FALSE(IsPressed(IBUS_Shift_L)); in TEST_F() 280 EXPECT_TRUE(IsPressed(IBUS_Alt_L)); in TEST_F() 287 EXPECT_TRUE(IsPressed(IBUS_Alt_L)); in TEST_F() 294 EXPECT_TRUE(IsPressed(IBUS_Alt_L)); in TEST_F() 339 EXPECT_TRUE(IsPressed(IBUS_Shift_L)); in TEST_F() 367 EXPECT_TRUE(IsPressed(IBUS_Shift_L)); in TEST_F() 374 EXPECT_TRUE(IsPressed(IBUS_Shift_L)); in TEST_F() [all …]
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/dports/japanese/mozc-server/mozc-2.23.2815.102.01/src/unix/ibus/ |
H A D | key_event_handler_test.cc | 93 bool IsPressed(guint keyval) const { in IsPressed() function in mozc::ibus::KeyEventHandlerTest 225 EXPECT_TRUE(IsPressed(IBUS_Shift_L)); in TEST_F() 231 EXPECT_FALSE(IsPressed(IBUS_Shift_L)); in TEST_F() 237 EXPECT_FALSE(IsPressed(IBUS_Shift_L)); in TEST_F() 280 EXPECT_TRUE(IsPressed(IBUS_Alt_L)); in TEST_F() 287 EXPECT_TRUE(IsPressed(IBUS_Alt_L)); in TEST_F() 294 EXPECT_TRUE(IsPressed(IBUS_Alt_L)); in TEST_F() 339 EXPECT_TRUE(IsPressed(IBUS_Shift_L)); in TEST_F() 367 EXPECT_TRUE(IsPressed(IBUS_Shift_L)); in TEST_F() 374 EXPECT_TRUE(IsPressed(IBUS_Shift_L)); in TEST_F() [all …]
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/dports/japanese/mozc-el/mozc-2.23.2815.102.01/src/unix/ibus/ |
H A D | key_event_handler_test.cc | 93 bool IsPressed(guint keyval) const { in IsPressed() function in mozc::ibus::KeyEventHandlerTest 225 EXPECT_TRUE(IsPressed(IBUS_Shift_L)); in TEST_F() 231 EXPECT_FALSE(IsPressed(IBUS_Shift_L)); in TEST_F() 237 EXPECT_FALSE(IsPressed(IBUS_Shift_L)); in TEST_F() 280 EXPECT_TRUE(IsPressed(IBUS_Alt_L)); in TEST_F() 287 EXPECT_TRUE(IsPressed(IBUS_Alt_L)); in TEST_F() 294 EXPECT_TRUE(IsPressed(IBUS_Alt_L)); in TEST_F() 339 EXPECT_TRUE(IsPressed(IBUS_Shift_L)); in TEST_F() 367 EXPECT_TRUE(IsPressed(IBUS_Shift_L)); in TEST_F() 374 EXPECT_TRUE(IsPressed(IBUS_Shift_L)); in TEST_F() [all …]
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/dports/japanese/fcitx-mozc/mozc-2.23.2815.102.01/src/unix/ibus/ |
H A D | key_event_handler_test.cc | 93 bool IsPressed(guint keyval) const { in IsPressed() function in mozc::ibus::KeyEventHandlerTest 225 EXPECT_TRUE(IsPressed(IBUS_Shift_L)); in TEST_F() 231 EXPECT_FALSE(IsPressed(IBUS_Shift_L)); in TEST_F() 237 EXPECT_FALSE(IsPressed(IBUS_Shift_L)); in TEST_F() 280 EXPECT_TRUE(IsPressed(IBUS_Alt_L)); in TEST_F() 287 EXPECT_TRUE(IsPressed(IBUS_Alt_L)); in TEST_F() 294 EXPECT_TRUE(IsPressed(IBUS_Alt_L)); in TEST_F() 339 EXPECT_TRUE(IsPressed(IBUS_Shift_L)); in TEST_F() 367 EXPECT_TRUE(IsPressed(IBUS_Shift_L)); in TEST_F() 374 EXPECT_TRUE(IsPressed(IBUS_Shift_L)); in TEST_F() [all …]
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/dports/editors/cudatext/CudaText-1.151.0/atflatcontrols/atflatcontrols/ |
H A D | atbuttons.pas | 154 function IsPressed: boolean; in IsPressed() function 344 function TATButton.IsPressed: boolean; in IsPressed() function 475 if IsPressed then 507 IfThen(IsPressed, Theme^.PressedCaptionShiftY); 515 IfThen(IsPressed, Theme^.PressedCaptionShiftX); 517 IfThen(IsPressed, Theme^.PressedCaptionShiftY); 525 IfThen(IsPressed, Theme^.PressedCaptionShiftX); 527 IfThen(IsPressed, Theme^.PressedCaptionShiftY); 532 IfThen(IsPressed, Theme^.PressedCaptionShiftY); 540 IfThen(IsPressed, Theme^.PressedCaptionShiftX); [all …]
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/dports/science/py-pymol/pymol-open-source-2.4.0/contrib/vr/ |
H A D | OpenVRMode.cpp | 795 bool nowPressed = action->IsPressed(); in ProcessButtonDragAsMouse() 836 if (Actions->LGrip->IsPressed() && Actions->RGrip->IsPressed()) { in OpenVRGetMolecule2WorldMatrix() 915 I->Hands[HLeft].pressGrip(Actions->LGrip->IsPressed()); in OpenVRHandleInput() 916 I->Hands[HRight].pressGrip(Actions->RGrip->IsPressed()); in OpenVRHandleInput() 921 if (Actions->LGrip->WasPressed() && !Actions->RGrip->IsPressed()) { in OpenVRHandleInput() 985 if (action->IsPressed()) in OpenVRHandleInput() 989 if (action->IsPressed()) in OpenVRHandleInput() 993 if (action->IsPressed()) in OpenVRHandleInput() 997 if (action->IsPressed()) in OpenVRHandleInput() 1001 if (action->IsPressed()) in OpenVRHandleInput() [all …]
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/dports/cad/opencascade/opencascade-7.6.0/inc/ |
H A D | Aspect_XRDigitalActionData.hxx | 25 …bool IsPressed; //!< Aspect_InputActionType_Digital state - The current state of this actio… member 29 …Aspect_XRDigitalActionData() : ActiveOrigin (0), UpdateTime (0.0f), IsActive (false), IsPressed (f… in Aspect_XRDigitalActionData()
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/dports/cad/opencascade/opencascade-7.6.0/src/Aspect/ |
H A D | Aspect_XRDigitalActionData.hxx | 25 …bool IsPressed; //!< Aspect_InputActionType_Digital state - The current state of this actio… member 29 …Aspect_XRDigitalActionData() : ActiveOrigin (0), UpdateTime (0.0f), IsActive (false), IsPressed (f… in Aspect_XRDigitalActionData()
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/dports/emulators/mesen/Mesen-0.9.8-4-g4c701ad6/Windows/ |
H A D | WindowsKeyManager.cpp | 295 return _directInput->IsPressed(gamepadPort, gamepadButton); in IsKeyPressed() 300 return _xInput->IsPressed(gamepadPort, gamepadButton); in IsKeyPressed() 329 if(_xInput->IsPressed(i, j)) { in GetPressedKeys() 338 if(_directInput->IsPressed(i, j)) { in GetPressedKeys()
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/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/input/joysticks/keymaps/ |
H A D | KeyHandler.cpp | 74 const bool bPressed = IsPressed(magnitude); in OnAnalogMotion() 188 const bool bPressed = IsPressed(magnitude); in ProcessActions() 247 else if (IsPressed(magnitude)) in ProcessAction() 287 bool CKeyHandler::IsPressed(float magnitude) in IsPressed() function in CKeyHandler
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/dports/comms/openzwave/open-zwave-f339aa6/cpp/src/value_classes/ |
H A D | ValueButton.h | 55 virtual string const GetAsString() const { return ( IsPressed() ? "true" : "false" ); } in GetAsString() 61 bool IsPressed()const{ return m_pressed; } in IsPressed() function
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/dports/comms/openzwave-devel/open-zwave-14f2ba74/cpp/src/value_classes/ |
H A D | ValueButton.h | 64 return (IsPressed() ? "true" : "false"); in GetAsString() 71 bool IsPressed() const in IsPressed() function
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