Searched refs:IsSkillLearned (Results 1 – 4 of 4) sorted by relevance
124 return actor->IsSkillLearned(skill_id) && actor->IsSkillUsable(skill_id); in CheckEnable()
123 bool IsSkillLearned(int skill_id) const;
216 bool Game_Actor::IsSkillLearned(int skill_id) const { in IsSkillLearned() function in Game_Actor259 if (skill_id > 0 && !IsSkillLearned(skill_id)) { in LearnSkill()
3392 result = (actor->IsSkillLearned(com.parameters[3])); in CommandConditionalBranch()