Searched refs:IsSpriteHidden (Results 1 – 2 of 2) sorted by relevance
794 bool IsSpriteHidden() const;1250 inline bool Game_Character::IsSpriteHidden() const { in IsSpriteHidden() function1304 return IsActive() && !IsSpriteHidden() && GetOpacity() > 0; in IsVisible()
141 REQUIRE(!ch.IsSpriteHidden()); in testInit()383 REQUIRE(ch.IsSpriteHidden()); in testBasicSet()