Searched refs:IsValidOrder (Results 1 – 5 of 5) sorted by relevance
73 static bool IsValidOrder(Actor self, Order order) in IsValidOrder() method in OpenRA.Mods.Common.Traits.EngineerRepair86 return order.OrderString == "EngineerRepair" && IsValidOrder(self, order) in VoicePhraseForOrder()92 if (order.OrderString != "EngineerRepair" || !IsValidOrder(self, order)) in ResolveOrder()
73 bool IsValidOrder(Actor self, Order order) in IsValidOrder() method in OpenRA.Mods.Cnc.Traits.Infiltrates90 return order.OrderString == "Infiltrate" && IsValidOrder(self, order) in VoicePhraseForOrder()111 if (order.OrderString != "Infiltrate" || !IsValidOrder(self, order) || IsTraitDisabled) in ResolveOrder()
146 assert(queue.IsValidOrder(current)); in PlayNext()212 assert(queue.IsValidOrder(i)); in SeekSongOrder()
144 bool IsValidOrder(unsigned _order) const noexcept { in IsValidOrder() function185 assert(IsValidOrder(i)); in GetOrderItem()
68 assert(queue.IsValidOrder(order)); in QueueSongOrder()353 else if (queue.IsValidOrder(current + 1)) in GetNextPosition()