/dports/games/ivan/ivan-059/Main/Include/ |
H A D | area.h | 44 …truth IsValidPos(v2 Pos) const { return Pos.X >= 0 && Pos.Y >= 0 && Pos.X < XSize && Pos.Y < YSize… in IsValidPos() function 45 truth IsValidPos(int X, int Y) const { return X >= 0 && Y >= 0 && X < XSize && Y < YSize; } in IsValidPos() function
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/dports/games/blockout/BL_SRC/BlockOut/ |
H A D | BotPlayer.cpp | 364 validMove = IsValidPos(); \ 382 validMove = IsValidPos(); 503 validMove = IsValidPos(); in AnalysePlane() 529 BOOL BotPlayer::IsValidPos() { in IsValidPos() function in BotPlayer 743 } while( IsValidPos() ); in DropBlock() 874 if( !IsValidPos() ) { in Move()
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H A D | BotPlayer.h | 76 BOOL IsValidPos();
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/dports/games/ivan/ivan-059/Main/Source/ |
H A D | worldmap.cpp | 318 if(IsValidPos(Pos) && AltitudeBuffer[Pos.X][Pos.Y] <= 0) in Generate() 328 if(!IsValidPos(TunnelEntry) in Generate() 348 && (!IsValidPos(x, y) in Generate() 834 if(IsValidPos(X, Y)) in SafeSmooth() 846 if(IsValidPos(X, Y)) in SafeSmooth() 883 if(IsValidPos(Pos) && AltitudeBuffer[Pos.X][Pos.Y] <= 0) in GenerateClimate() 965 if(IsValidPos(X, Y)) in WhatTerrainIsMostCommonAroundCurrentTerritorySquareIncludingTheSquareItself() 974 if(IsValidPos(X, Y)) in WhatTerrainIsMostCommonAroundCurrentTerritorySquareIncludingTheSquareItself() 1008 if(IsValidPos(Pos)) in CalculateContinents()
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H A D | level.cpp | 576 if(!IsValidPos(CharPos) || !IsValidPos(CharPos + CharSize - v2(1, 1))) in MakeRoom() 616 if(!IsValidPos(ItemPos) || !IsValidPos(ItemPos + ItemSize - v2(1, 1))) in MakeRoom() 661 if(!IsValidPos(GTerrainPos) || !IsValidPos(GTerrainPos + GTerrainSize - v2(1, 1))) in MakeRoom() 702 if(!IsValidPos(OTerrainPos) || !IsValidPos(OTerrainPos + OTerrainSize - v2(1, 1))) in MakeRoom() 764 if(IsValidPos(x, y) && FlagMap[x][y] & EXPANSIVE) in CheckExpansiveArea() 1610 if(!IsValidPos(CurrentPos)) in ParticleBeam() 1672 if(!IsValidPos(CurrentPos)) in LightningBeam() 1835 if(IsValidPos(Beam.StartPos + Pos[c])) in ShieldBeam() 1885 if(IsValidPos(Pos)) in FreeSquareSeeker() 1923 if(IsValidPos(Pos) && Char->CanMoveOn(GetLSquare(Pos))) in GetNearestFreeSquare() [all …]
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H A D | command.cpp | 416 if(DirVect != ERROR_V2 && Char->GetArea()->IsValidPos(Char->GetPos() + DirVect)){ in Open() 475 … if(Dir != DIR_ERROR && Char->GetArea()->IsValidPos(Char->GetPos() + game::GetMoveVector(Dir))) in Close() 483 if(Dir != DIR_ERROR && Char->GetArea()->IsValidPos(Char->GetPos() + game::GetMoveVector(Dir))) in Close() 808 if(Dir == DIR_ERROR || !Char->GetArea()->IsValidPos(Char->GetPos() + game::GetMoveVector(Dir))) in Talk() 919 …if(Dir == DIR_ERROR || !Char->GetArea()->IsValidPos(Pos) || !Char->GetNearLSquare(Pos)->IsDipDesti… in Dip() 1282 if(Dir == DIR_ERROR || !Char->GetArea()->IsValidPos(Char->GetPos() + game::GetMoveVector(Dir))) in Kick() 1465 if(Char->GetArea()->IsValidPos(VomitPos)) in ForceVomit() 1659 if(Char->GetLevel()->IsValidPos((*pv2ChoseLocation))) in ShowMapWork() 1665 if(!game::GetCurrentArea()->IsValidPos(start)){ in ShowMapWork() 2307 if(Dir == DIR_ERROR || !Char->GetArea()->IsValidPos(Char->GetPos() + game::GetMoveVector(Dir))) in Possess()
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H A D | stack.cpp | 315 if(GetArea()->IsValidPos(GetPos() + v2(0, 1))) in GetLSquareTrulyUnder() 320 if(GetArea()->IsValidPos(GetPos() + v2(-1, 0))) in GetLSquareTrulyUnder() 325 if(GetArea()->IsValidPos(GetPos() + v2(0, -1))) in GetLSquareTrulyUnder() 330 if(GetArea()->IsValidPos(GetPos() + v2(1, 0))) in GetLSquareTrulyUnder()
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H A D | nonhuman.cpp | 1592 return Area->IsValidPos(Pos) ? SquareUnder->GetArea()->GetSquare(Pos) : 0; in GetNeighbourSquare() 1603 if(Level->IsValidPos(SquarePos)) in CalculateNewSquaresUnder() 1621 if(!Area->IsValidPos(SquarePos) in IsFreeForMe() 1639 …if(!Level->IsValidPos(SquarePos) || !(GetMoveType() & Level->GetLSquare(SquarePos)->GetTheoretical… in CanTheoreticallyMoveOn() 1655 if(!Level->IsValidPos(SquarePos) || !PartCanMoveOn(Level->GetLSquare(SquarePos))) in CanMoveOn() 1670 …if(!Area->IsValidPos(SquarePos) || !(GetMoveType() & Area->GetSquare(SquarePos)->GetSquareWalkabil… in CanMoveOn()
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H A D | god.cpp | 234 if(game::GetCurrentArea()->IsValidPos(TryToCreate)) in CreateAngel()
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H A D | miscitem.cpp | 315 …if(Dir == DIR_ERROR || !Reader->GetArea()->IsValidPos(Reader->GetPos() + game::GetMoveVector(Dir))) in FinishReading() 812 if(GetArea()->IsValidPos(TryToCreate) in Apply() 962 if(GetArea()->IsValidPos(Test)) in FinishReading() 1174 if(DirVect != ERROR_V2 && User->GetArea()->IsValidPos(User->GetPos() + DirVect)) in Apply() 1919 if(Remains->GetLevel()->IsValidPos(Pos)) in Break()
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H A D | igraph.cpp | 674 if(CacheBitmap->IsValidPos(EndPos) && CacheBitmap->GetPixel(EndPos) != 0) in GenerateScarBitmap()
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H A D | char.cpp | 1371 if(GetLevel()->IsValidPos(Pos)) in CalculateNewSquaresUnder() 1621 && GetArea()->IsValidPos(MoveTo) in TryMove() 2532 if(GetLevel()->IsValidPos(GetPos() + ToTry)) in MoveRandomly() 3023 if(game::GetCurrentLevel()->IsValidPos(v2Chk)){ in AutoPlayAIDropThings() 4548 if(GetLevel()->IsValidPos(GetPos() + ToTry)) in MoveRandomlyInRoom() 4959 if(IsGoingSomeWhere() && GetLevel()->IsValidPos(GoingTo)) in TeleportRandomly() 9230 if(SquareUnder[0] && Pummeled && GetArea()->IsValidPos(SpillPos)) in GetHitByExplosion() 10033 if(Level->IsValidPos(Pos)) in CheckForFoodInSquare() 13134 if(Level->IsValidPos(TestPos)) in CheckAIZapOpportunity()
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H A D | gear.cpp | 178 if(!GetArea()->IsValidPos(ToBeDug)) in Apply()
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H A D | item.cpp | 187 if(!GetLevel()->IsValidPos(Pos + DirVector)) in Fly()
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H A D | cmdcraft.cpp | 742 if(rpd.rc.H()->GetArea()->IsValidPos(v2W)){ in whereRaw() 1358 if(game::GetCurrentLevel()->IsValidPos(v2Pos)){ in findOLT()
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H A D | human.cpp | 6152 if(GetArea()->IsValidPos(TryToCreate) in CallForMonsters() 6214 if(GetArea()->IsValidPos(TryToCreate) in CallForMonsters()
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H A D | game.cpp | 3265 if(GetCurrentLevel()->IsValidPos(v2Chk)){ in UpdateShowItemsAtPos() 3419 if(GetCurrentArea()->IsValidPos(v2SqrPosIni)){ in UpdateShowItemsAtPos()
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/dports/editors/libreoffice/libreoffice-7.2.6.2/sw/inc/ |
H A D | anchoreddrawobject.hxx | 112 bool IsValidPos() const in IsValidPos() function in SwAnchoredDrawObject
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/dports/editors/libreoffice6/libreoffice-6.4.7.2/sw/inc/ |
H A D | anchoreddrawobject.hxx | 111 bool IsValidPos() const in IsValidPos() function in SwAnchoredDrawObject
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/dports/games/ivan/ivan-059/FeLib/Include/ |
H A D | bitmap.h | 114 …truth IsValidPos(v2 What) const { return What.X >= 0 && What.Y >= 0 && What.X < Size.X && What.Y <… in IsValidPos() function 115 truth IsValidPos(int X, int Y) const { return X >= 0 && Y >= 0 && X < Size.X && Y < Size.Y; } in IsValidPos() function
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/dports/editors/libreoffice/libreoffice-7.2.6.2/svx/source/dialog/ |
H A D | framelinkarray.cxx | 204 bool IsValidPos( size_t nCol, size_t nRow ) const in IsValidPos() function 257 return IsValidPos( nCol, nRow ) ? maCells[ GetIndex( nCol, nRow ) ] : OBJ_CELL_NONE; in GetCell() 263 return IsValidPos( nCol, nRow ) ? maCells[ GetIndex( nCol, nRow ) ] : aDummy; in GetCellAcc() 708 if( mxImpl->IsValidPos( nFirstCol, nFirstRow ) && mxImpl->IsValidPos( nLastCol, nLastRow ) ) in SetMergedRange()
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/dports/editors/libreoffice6/libreoffice-6.4.7.2/svx/source/dialog/ |
H A D | framelinkarray.cxx | 202 bool IsValidPos( size_t nCol, size_t nRow ) const in IsValidPos() function 255 return IsValidPos( nCol, nRow ) ? maCells[ GetIndex( nCol, nRow ) ] : OBJ_CELL_NONE; in GetCell() 261 return IsValidPos( nCol, nRow ) ? maCells[ GetIndex( nCol, nRow ) ] : aDummy; in GetCellAcc() 703 if( mxImpl->IsValidPos( nFirstCol, nFirstRow ) && mxImpl->IsValidPos( nLastCol, nLastRow ) ) in SetMergedRange()
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/dports/games/ivan/ivan-059/FeLib/Source/ |
H A D | felist.cpp | 836 return Buffer->IsValidPos(pos.X+v2DefaultEntryImageSize.X, pos.Y+v2DefaultEntryImageSize.Y); in IsEntryDrawingAtValidPos()
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/dports/editors/libreoffice/libreoffice-7.2.6.2/sw/source/core/layout/ |
H A D | layact.cxx | 920 if ( !pDrawObject->IsValidPos() ) in lcl_FindFirstInvaObj()
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/dports/editors/libreoffice6/libreoffice-6.4.7.2/sw/source/core/layout/ |
H A D | layact.cxx | 942 if ( !pDrawObject->IsValidPos() ) in lcl_FindFirstInvaObj()
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