Searched refs:JFK_HITDEATH (Results 1 – 6 of 6) sorted by relevance
152 case JFK_HITDEATH: return "JFK_HITDEATH"; in getAnimationName()
191 JFK_HITDEATH, enumerator
545 gubAnimSurfaceIndex[REGMALE][JFK_HITDEATH] = RGMDIE_JFK; in InitAnimationSurfacesPerBodytype()814 gubAnimSurfaceCorpseID[REGMALE][JFK_HITDEATH] = SMERC_JFK; in InitAnimationSurfacesPerBodytype()906 gubAnimSurfaceIndex[BIGMALE][JFK_HITDEATH] = BGMDIE_JFK; in InitAnimationSurfacesPerBodytype()1176 gubAnimSurfaceCorpseID[BIGMALE][JFK_HITDEATH] = MMERC_JFK; in InitAnimationSurfacesPerBodytype()1268 gubAnimSurfaceIndex[STOCKYMALE][JFK_HITDEATH] = RGMDIE_JFK; in InitAnimationSurfacesPerBodytype()1491 gubAnimSurfaceCorpseID[STOCKYMALE][JFK_HITDEATH] = SMERC_JFK; in InitAnimationSurfacesPerBodytype()1627 gubAnimSurfaceIndex[REGFEMALE][JFK_HITDEATH] = RGFDIE_JFK; in InitAnimationSurfacesPerBodytype()1842 gubAnimSurfaceCorpseID[REGFEMALE][JFK_HITDEATH] = FMERC_JFK; in InitAnimationSurfacesPerBodytype()2176 gubAnimSurfaceIndex[HATKIDCIV][JFK_HITDEATH] = HATKIDCIVJFK; in InitAnimationSurfacesPerBodytype()2217 gubAnimSurfaceIndex[KIDCIV][JFK_HITDEATH] = KIDCIVJFK; in InitAnimationSurfacesPerBodytype()
1644 pSoldier->usAnimState != JFK_HITDEATH) in AdjustToNextAnimationFrame()2756 if ( pKilledSoldier->usAnimState == JFK_HITDEATH ) in HandleKilledQuote()3043 case JFK_HITDEATH: state = JFK_HITDEATH_STOP; break; in CheckForAndHandleSoldierDeath()
953 UINT32 const death_anim = flags & ADD_DEAD_SOLDIER__USE_JFK_HEADSHOT_CORPSE ? JFK_HITDEATH : in AddDeadSoldierToUnLoadedSector()
3190 … ( OKFallDirection( pSoldier, usNewGridNo, pSoldier->bLevel, pSoldier->bDirection, JFK_HITDEATH ) ) in SoldierGotHitGunFire()3274 EVENT_InitNewSoldierAnim( pSoldier, JFK_HITDEATH, 0 , FALSE ); in SoldierGotHitGunFire()