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Searched refs:JOINING_IN_LOBBY (Results 1 – 3 of 3) sorted by relevance

/dports/games/warzone2100/warzone2100/src/
H A Dactivity.cpp462 if (currentMode != ActivitySink::GameMode::JOINING_IN_LOBBY) in joinedLobbyQuit()
555 …vitySink::GameMode::JOINING_IN_PROGRESS || currentMode == ActivitySink::GameMode::JOINING_IN_LOBBY) in updateMultiplayGameData()
560 …ctivitySink::GameMode::HOSTING_IN_LOBBY || currentMode == ActivitySink::GameMode::JOINING_IN_LOBBY) in updateMultiplayGameData()
567 currentMode = ActivitySink::GameMode::JOINING_IN_LOBBY; in updateMultiplayGameData()
H A Dactivity.h46 JOINING_IN_LOBBY, enumerator
/dports/games/warzone2100/warzone2100/src/integrations/
H A Dwzdiscordrpc.cpp797 …Sink::GameMode::HOSTING_IN_LOBBY) && (currentGameMode != ActivitySink::GameMode::JOINING_IN_LOBBY)) in setJoinInformation()