/dports/games/OpenLara/OpenLara-b4b19f2/src/platform/sdl2/ |
H A D | main.cpp | 188 JoyKey controllerCodeToJoyKey(int code) { in controllerCodeToJoyKey() 205 JoyKey joyCodeToJoyKey(int buttonNumber) { in joyCodeToJoyKey() 363 JoyKey key = controllerCodeToJoyKey(event.cbutton.button); in inputUpdate() 369 JoyKey key = controllerCodeToJoyKey(event.cbutton.button); in inputUpdate() 416 JoyKey key = joyCodeToJoyKey(event.jbutton.button); in inputUpdate() 422 JoyKey key = joyCodeToJoyKey(event.jbutton.button); in inputUpdate()
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/dports/games/OpenLara/OpenLara-b4b19f2/src/platform/web/ |
H A D | main.cpp | 95 JoyKey joyToInputKey(int code) { in joyToInputKey() 96 static const JoyKey keys[16] = { in joyToInputKey() 136 JoyKey key = joyToInputKey(i); in joyUpdate()
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/dports/games/OpenLara/OpenLara-b4b19f2/src/ |
H A D | input.h | 29 JoyKey lastKey; 115 void setJoyDown(int index, JoyKey key, bool value) { in setJoyDown() 127 void setJoyPos(int index, JoyKey key, const vec2 &pos) { in setJoyPos()
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H A D | core.h | 230 enum JoyKey { enum 244 KeySet(InputKey key, JoyKey joy) : key(key), joy(joy) {} in KeySet()
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H A D | inventory.h | 1290 … JoyKey jk = Input::joy[Core::settings.controls[Core::settings.playerIndex].joyIndex].lastKey; in update()
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/dports/games/libretro-px68k/px68k-libretro-8455d9c/libretro/ |
H A D | prop.h | 23 int JoyKey; member
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H A D | joystick.c | 71 if (Config.JoyKey) in Joystick_Read()
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H A D | winui.c | 536 Config.JoyKey = v; in menu_joykey()
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H A D | prop.c | 232 Config.JoyKey = solveBOOL(buf); 370 WritePrivateProfileString(ini_title, "JoyKey", makeBOOL((BYTE)Config.JoyKey), winx68k_ini);
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/dports/games/libretro-px68k/px68k-libretro-8455d9c/ |
H A D | README.MD | 400 ・JoyKey モードを有効にすると、キーボードのカーソルキーでスティック移動、 527 [JoyKey] 624 2014/04/03 JoyKey (キーボードによるパッド操作)の On/Off を UI に追加
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/dports/games/OpenLara/OpenLara-b4b19f2/src/platform/bittboy/ |
H A D | main.cpp | 41 JoyKey getJoyKey(int key) { in getJoyKey()
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/dports/games/OpenLara/OpenLara-b4b19f2/src/platform/gcw0/ |
H A D | main.cpp | 250 JoyKey codeToJoyKey(int code) { in codeToJoyKey() 342 JoyKey key = codeToJoyKey(e->code); in inputUpdate()
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/dports/games/libretro-snes9x/snes9x-73aa348/win32/ |
H A D | InputCustom.cpp | 59 WORD JoyKey; in JoystickChanged() local 61 JoyKey = 0x8000; in JoystickChanged() 62 JoyKey |= (WORD)(ID << 8); in JoystickChanged() 63 JoyKey |= Movement; in JoystickChanged() 64 SendMessage(funky,WM_USER+45,JoyKey,0); in JoystickChanged()
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/dports/emulators/snes9x-gtk/snes9x-1.54.1/win32/ |
H A D | InputCustom.cpp | 236 WORD JoyKey; in JoystickChanged() local 238 JoyKey = 0x8000; in JoystickChanged() 239 JoyKey |= (WORD)(ID << 8); in JoystickChanged() 240 JoyKey |= Movement; in JoystickChanged() 241 SendMessage(funky,WM_USER+45,JoyKey,0); in JoystickChanged()
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/dports/games/OpenLara/OpenLara-b4b19f2/src/platform/clover/ |
H A D | main.cpp | 298 JoyKey codeToJoyKey(int code) { in codeToJoyKey() 454 JoyKey key = codeToJoyKey(e->code); in inputUpdate()
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/dports/games/OpenLara/OpenLara-b4b19f2/src/platform/psc/ |
H A D | main.cpp | 415 JoyKey codeToJoyKey(int code) { in codeToJoyKey() 447 JoyKey key = codeToJoyKey(e->code); in inputUpdate()
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/dports/games/OpenLara/OpenLara-b4b19f2/src/platform/3ds/ |
H A D | main.cpp | 87 Input::setJoyDown(0, JoyKey(jkNone + i), (mask & keys[i]) != 0); in inputUpdate()
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/dports/games/OpenLara/OpenLara-b4b19f2/src/platform/osx/ |
H A D | main.mm | 139 JoyKey joyButtonToKey(const uint32 *btns, uint32 button) { 141 return JoyKey(btns[button]); 214 JoyKey key = joyButtonToKey(btns, button);
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/dports/games/OpenLara/OpenLara-b4b19f2/src/platform/rpi/ |
H A D | main.cpp | 273 JoyKey codeToJoyKey(int code) { in codeToJoyKey() 398 JoyKey key = codeToJoyKey(e->code); in inputUpdate()
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/dports/games/OpenLara/OpenLara-b4b19f2/src/platform/nx/ |
H A D | main.cpp | 233 Input::setJoyDown(i, JoyKey(jkNone + j), (mask & keys[j]) != 0); in joyUpdate()
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/dports/games/OpenLara/OpenLara-b4b19f2/src/platform/android/app/src/main/cpp/ |
H A D | main.cpp | 226 Input::setJoyDown(id, JoyKey(jkNone - btn), state != -1); in JNI_METHOD()
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/dports/games/OpenLara/OpenLara-b4b19f2/src/platform/win/ |
H A D | main.cpp | 213 …static const JoyKey keys[] = { jkUp, jkDown, jkLeft, jkRight, jkStart, jkSelect, jkL, jkR, jkLB, j… in joyUpdate() 243 … JoyKey key = z > JOY_DEAD_ZONE_TRIGGER ? jkLT : (z < -JOY_DEAD_ZONE_TRIGGER ? jkRT : jkNone); in joyUpdate() 256 Input::setJoyDown(j, JoyKey(jkA + i), (info.dwButtons & (1 << i)) > 0); in joyUpdate()
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/dports/games/OpenLara/OpenLara-b4b19f2/src/platform/android/native_wip/ |
H A D | main.cpp | 165 Input::setJoyDown(index, JoyKey(keyIndex), isDown); in onInputEvent()
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/dports/games/OpenLara/OpenLara-b4b19f2/src/platform/nix/ |
H A D | main.cpp | 274 …static const JoyKey keys[] = { jkA, jkB, jkX, jkY, jkLB, jkRB, jkSelect, jkStart, jkNone /*jkHome*… in joyUpdate()
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