Searched refs:KEYBIND_NONE (Results 1 – 5 of 5) sorted by relevance
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima4/ |
H A D | meta_engine.cpp | 76 { KEYBIND_NONE, nullptr, nullptr, nullptr, nullptr, nullptr } 87 { KEYBIND_NONE, nullptr, nullptr, nullptr, nullptr, nullptr } 101 { KEYBIND_NONE, nullptr, nullptr, nullptr, nullptr, nullptr } 127 { KEYBIND_NONE, nullptr, nullptr, nullptr, nullptr, nullptr } 132 { KEYBIND_NONE, nullptr, nullptr, nullptr, nullptr, nullptr } 141 { KEYBIND_NONE, nullptr, nullptr, nullptr, nullptr, nullptr } 151 { KEYBIND_NONE, nullptr, nullptr, nullptr, nullptr, nullptr }
|
H A D | meta_engine.h | 59 KEYBIND_NONE enumerator
|
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima4/events/ |
H A D | event_handler.h | 65 WalkTrigger() : _ticksCtr(0), _ticksPerWalk(0), _action(KEYBIND_NONE) { in WalkTrigger() 203 return _isRightButtonDown ? _walk.getAction() : KEYBIND_NONE; in getAction()
|
H A D | event_handler.cpp | 330 _action = KEYBIND_NONE; in reset() 355 action = KEYBIND_NONE; in setDelta() 374 return KEYBIND_NONE; in getAction()
|
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima4/controllers/ |
H A D | game_controller.cpp | 624 if (action != KEYBIND_NONE) in timerFired()
|