/dports/games/warzone2100/warzone2100/src/ |
H A D | keymap.cpp | 411 …didAdd = keyAddDefaultMapping(KEYMAP_ASSIGNABLE, KEY_LCTRL, KEY_0, KEYMAP_PRESSED, kf_AssignGroupi… in keyInitMappings() 412 …didAdd = keyAddDefaultMapping(KEYMAP_ASSIGNABLE, KEY_LCTRL, KEY_1, KEYMAP_PRESSED, kf_AssignGroupi… in keyInitMappings() 413 …didAdd = keyAddDefaultMapping(KEYMAP_ASSIGNABLE, KEY_LCTRL, KEY_2, KEYMAP_PRESSED, kf_AssignGroupi… in keyInitMappings() 414 …didAdd = keyAddDefaultMapping(KEYMAP_ASSIGNABLE, KEY_LCTRL, KEY_3, KEYMAP_PRESSED, kf_AssignGroupi… in keyInitMappings() 415 …didAdd = keyAddDefaultMapping(KEYMAP_ASSIGNABLE, KEY_LCTRL, KEY_4, KEYMAP_PRESSED, kf_AssignGroupi… in keyInitMappings() 416 …didAdd = keyAddDefaultMapping(KEYMAP_ASSIGNABLE, KEY_LCTRL, KEY_5, KEYMAP_PRESSED, kf_AssignGroupi… in keyInitMappings() 633 if (metaCode == KEY_LCTRL) in keyAddMapping() 787 bool bMetaKeyDown = keyDown(KEY_LCTRL) || keyDown(KEY_RCTRL) || keyDown(KEY_LALT) in keyProcessMappings() 909 if (keyDown(KEY_LCTRL)) in keyProcessMappings() 911 pressedMetaKey = KEY_LCTRL; in keyProcessMappings() [all …]
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H A D | keyedit.cpp | 127 && i != KEY_LCTRL in scanKeyBoardForBinding() 544 else if (keyDown(KEY_RCTRL) || keyDown(KEY_LCTRL)) in pushedKeyCombo() 546 metakey = KEY_LCTRL; in pushedKeyCombo()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/io/ |
H A D | key.cpp | 193 SDLtoFS2[SDL_SCANCODE_LCTRL] = KEY_LCTRL; in FillSDLArray() 404 if ( keyd_pressed[KEY_LCTRL] || keyd_pressed[KEY_RCTRL] ) in key_get_shift_status() 523 temp |= keyd_pressed[KEY_LCTRL] || keyd_pressed[KEY_RCTRL]; in key_mark() 541 if ( keyd_pressed[KEY_LCTRL] || keyd_pressed[KEY_RCTRL] ) { in key_mark() 571 if ( keyd_pressed[KEY_LCTRL] || keyd_pressed[KEY_RCTRL] ) { in key_mark() 597 if ( keyd_pressed[KEY_LCTRL] || keyd_pressed[KEY_RCTRL] ) { in key_mark()
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H A D | key.h | 128 #define KEY_LCTRL 0x1D macro
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/dports/games/d2x/d2x-0.2.5/unused/win95/ |
H A D | key.c | 271 if ( keyd_pressed[KEY_LCTRL] || keyd_pressed[KEY_RCTRL] ) in key_get_shift_status() 389 if (keyd_pressed[KEY_LCTRL] || keyd_pressed[KEY_RCTRL]) in send_key_msg() 416 temp |= keyd_pressed[KEY_LCTRL] || keyd_pressed[KEY_RCTRL]; in send_key_msg()
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/dports/games/gl-117/gl-117-1.3.2-src/src/ |
H A D | common.h | 175 #define KEY_LCTRL -2 macro 209 #define KEY_LCTRL SDLK_LCTRL macro
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/io/ |
H A D | key.cpp | 244 SDLtoFS2[SDLK_LCTRL] = KEY_LCTRL; in FillSDLArray() 546 if ( keyd_pressed[KEY_LCTRL] || keyd_pressed[KEY_RCTRL] ) in key_get_shift_status() 737 temp |= keyd_pressed[KEY_LCTRL] || keyd_pressed[KEY_RCTRL]; in key_mark() 755 if ( keyd_pressed[KEY_LCTRL] || keyd_pressed[KEY_RCTRL] ) { in key_mark() 783 if ( keyd_pressed[KEY_LCTRL] || keyd_pressed[KEY_RCTRL] ) { in key_mark() 806 if ( keyd_pressed[KEY_LCTRL] || keyd_pressed[KEY_RCTRL] ) { in key_mark()
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H A D | key.h | 140 #define KEY_LCTRL 0x1D macro
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/dports/games/d2x/d2x-0.2.5/unused/bios/ |
H A D | key.c | 265 if ( keyd_pressed[KEY_LCTRL] || keyd_pressed[KEY_RCTRL] ) in key_get_shift_status() 393 temp |= keyd_pressed[KEY_LCTRL] || keyd_pressed[KEY_RCTRL]; in key_handler() 428 if ( keyd_pressed[KEY_LCTRL] || keyd_pressed[KEY_RCTRL] ) in key_handler()
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H A D | key.h | 152 #define KEY_LCTRL 0x1D macro
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/dports/games/d2x/d2x-0.2.5/arch/dos/ |
H A D | key.c | 430 if ( keyd_pressed[KEY_LCTRL] || keyd_pressed[KEY_RCTRL] ) in key_get_shift_status() 565 temp |= keyd_pressed[KEY_LCTRL] || keyd_pressed[KEY_RCTRL]; in key_handler() 600 if ( keyd_pressed[KEY_LCTRL] || keyd_pressed[KEY_RCTRL] ) in key_handler()
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | doomdef.h | 141 #define KEY_LCTRL 0x1d // DIK_LCONTROL macro 145 #define KEY_RCTRL KEY_LCTRL
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/dports/games/d2x/d2x-0.2.5/arch/ggi/ |
H A D | key.c | 164 case GIIK_CtrlL: return KEY_LCTRL; in giiKeyTranslate() 297 if ( keyd_pressed[KEY_LCTRL] || keyd_pressed[KEY_RCTRL]) in keyboard_handler() 441 if ( keyd_pressed[KEY_LCTRL] || keyd_pressed[KEY_RCTRL] ) in key_get_shift_status()
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | keys.h | 86 #define KEY_LCTRL (0x80+29) macro
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/dports/graphics/grafx2/grafx2/src/ |
H A D | keycodes.h | 78 #define KEY_LCTRL K2K(SDLK_LCTRL) macro 194 #define KEY_LCTRL K2K(XK_Control_L) macro 296 #define KEY_LCTRL VK_LCONTROL macro 398 #define KEY_LCTRL 35 macro
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/dports/games/d2x/d2x-0.2.5/arch/svgalib/ |
H A D | key.c | 179 if ( keyd_pressed[KEY_LCTRL] || keyd_pressed[KEY_RCTRL]) in key_handler() 328 if ( keyd_pressed[KEY_LCTRL] || keyd_pressed[KEY_RCTRL] ) in key_get_shift_status()
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/dports/games/jvgs/jvgs-0.5.1-src/ |
H A D | main.lua | 44 inputConfiguration:setKey("action", jvgslua.KEY_LCTRL)
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/dports/cad/gds3d/GDS3D-bcdb97a/gdsoglviewer/ |
H A D | key_list.h | 81 KEY_LCTRL, enumerator
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/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | doomkeys.h | 61 #define KEY_LCTRL 0x132 macro
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/dports/emulators/xsystem35/xsystem35-1.7.3-pre5/src/ |
H A D | key.h | 42 #define KEY_LCTRL (0x11) macro
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/dports/games/d2x/d2x-0.2.5/arch/include/ |
H A D | key.h | 172 #define KEY_LCTRL 0x1D macro
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/dports/games/d2x/d2x-0.2.5/arch/win32/include/ |
H A D | key.h | 227 #define KEY_LCTRL 29 macro
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/dports/games/d2x/d2x-0.2.5/arch/sdl/ |
H A D | key.c | 416 if ( keyd_pressed[KEY_LCTRL] || keyd_pressed[KEY_RCTRL]) in key_handler() 569 if ( keyd_pressed[KEY_LCTRL] || keyd_pressed[KEY_RCTRL] ) in key_get_shift_status()
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/ |
H A D | config.lua | 80 bind(act.action, KEY_LCTRL, JOY_1);
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/dports/devel/love07/love-HEAD/src/modules/keyboard/ |
H A D | Keyboard.h | 162 KEY_LCTRL, enumerator
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