/dports/games/dhewm3/dhewm3-1.5.1/neo/sys/win32/ |
H A D | win_input.cpp | 52 K_DOWNARROW,K_PGDN, K_INS, K_DEL, 0, 0, 0, K_F11, 69 K_DOWNARROW,K_PGDN, K_INS, K_DEL, 0, 0, 0, K_F11, 113 K_DOWNARROW,K_PGDN, K_INS, K_DEL, 0, 0, '<', K_F11, 130 K_DOWNARROW,K_PGDN, K_INS, K_DEL, 0, 0, '<', K_F11, 174 K_DOWNARROW,K_PGDN, K_INS, K_DEL, 0, 0, '<', K_F11, 191 K_DOWNARROW,K_PGDN, K_INS, K_DEL, 0, 0, '<', K_F11, 235 K_DOWNARROW,K_PGDN, K_INS, K_DEL, 0, 0, '<', K_F11, 252 K_DOWNARROW,K_PGDN, K_INS, K_DEL, 0, 0, '<', K_F11, 296 K_DOWNARROW,K_PGDN, K_INS, K_DEL, 0, 0, '<', K_F11, 313 K_DOWNARROW,K_PGDN, K_INS, K_DEL, 0, 0, '<', K_F11, [all …]
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/dports/net/trafshow/trafshow-5.2.3/ |
H A D | getkey.h | 34 #define K_INS 0x0a00 macro
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/dports/games/q2p/Q2P-0.2-2006-12-31/client/ |
H A D | keys.c | 82 {"INS", K_INS}, 218 ( ( ( key == K_INS ) || ( key == K_KP_INS ) ) && keydown[K_SHIFT] ) ) in Key_Console() 453 (((key == K_INS) || (key == K_KP_INS)) && keydown[K_SHIFT])) { in Key_Message() 821 consolekeys[K_INS] = true; in Key_Init()
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H A D | keys.h | 54 #define K_INS 147 macro
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/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | keys.h | 57 K_INS = 147, enumerator
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H A D | cl_keys.c | 84 {"INS", K_INS}, 265 if(key == K_INS){ // toggle insert mode in Key_Console() 638 consolekeys[K_INS] = true; in Key_Init()
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/dports/games/q2pro/q2pro/shared/ |
H A D | q_field.c | 141 ( key == K_INS && keys.IsDown( K_SHIFT ) ) || in IF_KeyEvent() 195 if( key == K_INS ) { in IF_KeyEvent()
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | keys.h | 52 #define K_INS 147 macro
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/win32/ |
H A D | win_wndproc.c | 133 K_DOWNARROW,K_PGDN,K_INS,K_DEL,0,0, 0, K_F11, 192 case K_INS: in MapKey()
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/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/ |
H A D | in_svgalib.c | 178 scantokey[ 82] = K_INS; in IN_InitKeyboard() 199 scantokey[110] = K_INS; in IN_InitKeyboard()
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H A D | keys.h | 57 #define K_INS 147 macro
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/dports/games/quake2lnx/quake2-r0.16.2/src/client/ |
H A D | keys.h | 53 K_INS = 147, enumerator
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H A D | keys.c | 81 {"INS", K_INS}, 249 ( ( ( key == K_INS ) || ( key == K_KP_INS ) ) && keydown[K_SHIFT] ) ) in Key_Console() 687 consolekeys[K_INS] = true; in Key_Init()
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/dports/games/quake2max/Quake2maX_0.45-src_unix/client/ |
H A D | keys.h | 52 #define K_INS 147 macro
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/dports/games/quake2-source/quake2-r0.16.2/src/client/ |
H A D | keys.h | 53 K_INS = 147, enumerator
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H A D | keys.c | 81 {"INS", K_INS}, 249 ( ( ( key == K_INS ) || ( key == K_KP_INS ) ) && keydown[K_SHIFT] ) ) in Key_Console() 687 consolekeys[K_INS] = true; in Key_Init()
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/dports/games/qudos/QuDos-0.40.1-src/src/client/ |
H A D | keys.h | 53 K_INS = 147, enumerator
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/client/ |
H A D | keycodes.h | 55 K_INS, enumerator
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/dports/games/alienarena/alienarena-7.66/source/client/ |
H A D | keys.h | 52 #define K_INS 147 macro
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/dports/games/alienarena-data/alienarena-7.66/source/client/ |
H A D | keys.h | 52 #define K_INS 147 macro
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/dports/games/tenebrae/tenebrae_0/ |
H A D | keys.h | 52 #define K_INS 147 macro
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/dports/games/egl/egl-0.3.1_9/client/ |
H A D | cl_keys.c | 84 {"INS", K_INS}, 596 case K_INS: in Key_Message() 599 if (key == K_INS) in Key_Message() 828 case K_INS: in Key_Console() 831 if (key == K_INS) in Key_Console() 1631 key_keyInfo[K_INS ].console = qTrue; in Key_Init()
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/dports/games/iortcw/iortcw-1.51c/SP/code/client/ |
H A D | cl_keys.c | 100 {"INS", K_INS}, 365 {"EINFG", K_INS}, 603 {"INSER", K_INS}, 841 {"INSERT", K_INS}, 1079 {"INS", K_INS}, 1419 if ( ( ( key == K_INS ) || ( key == K_KP_INS ) ) && keys[K_SHIFT].down ) { in Field_KeyDownEvent() 1455 case K_INS: in Field_KeyDownEvent()
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/dports/games/q2pro/q2pro/include/ |
H A D | key_public.h | 52 #define K_INS 147 macro
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/dports/games/r1q2/r1q2-8012_5/client/ |
H A D | keys.h | 52 #define K_INS 147 macro
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