Searched refs:KeepActorOnFloor (Results 1 – 25 of 32) sorted by relevance
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205 KeepActorOnFloor(SpriteNum); in DoToiletGirl()225 KeepActorOnFloor(SpriteNum); in NullToiletGirl()255 KeepActorOnFloor(SpriteNum); in ToiletGirlUzi()457 KeepActorOnFloor(SpriteNum); in DoWashGirl()477 KeepActorOnFloor(SpriteNum); in NullWashGirl()507 KeepActorOnFloor(SpriteNum); in WashGirlUzi()631 KeepActorOnFloor(SpriteNum); in DoTrashCan()648 KeepActorOnFloor(SpriteNum); in TrashCanPain()1328 KeepActorOnFloor(SpriteNum); in DoCarGirl()1348 KeepActorOnFloor(SpriteNum); in NullCarGirl()[all …]
5 void KeepActorOnFloor(short SpriteNum);
588 KeepActorOnFloor(SpriteNum); in CooliePain()607 KeepActorOnFloor(SpriteNum); in NullCoolie()627 KeepActorOnFloor(SpriteNum); in DoCoolieMove()
490 KeepActorOnFloor(SpriteNum); in NullLava()509 KeepActorOnFloor(SpriteNum); in DoLavaMove()
522 KeepActorOnFloor(SpriteNum); in NullGoro()559 KeepActorOnFloor(SpriteNum); in DoGoroMove()
597 KeepActorOnFloor(SpriteNum); in NullSkel()629 KeepActorOnFloor(SpriteNum); in DoSkelMove()
1118 KeepActorOnFloor(SpriteNum); in NullBunny()1362 KeepActorOnFloor(SpriteNum); in DoBunnyMove()1428 KeepActorOnFloor(SpriteNum); in DoBunnyEat()1474 KeepActorOnFloor(SpriteNum); in DoBunnyScrew()
780 KeepActorOnFloor(SpriteNum); in DoGirlNinjaMove()826 KeepActorOnFloor(SpriteNum); in NullGirlNinja()
757 KeepActorOnFloor(SpriteNum); in NullSerp()799 KeepActorOnFloor(SpriteNum); in DoSerpMove()
685 KeepActorOnFloor(SpriteNum); in NullSumo()705 KeepActorOnFloor(SpriteNum); in DoSumoMove()
517 KeepActorOnFloor(short SpriteNum) in KeepActorOnFloor() function992 SAVE_CODE(KeepActorOnFloor),
923 KeepActorOnFloor(SpriteNum); in DoZombieMove()957 KeepActorOnFloor(SpriteNum); in NullZombie()
204 KeepActorOnFloor(SpriteNum); in DoToiletGirl()224 KeepActorOnFloor(SpriteNum); in NullToiletGirl()253 KeepActorOnFloor(SpriteNum); in ToiletGirlUzi()455 KeepActorOnFloor(SpriteNum); in DoWashGirl()475 KeepActorOnFloor(SpriteNum); in NullWashGirl()504 KeepActorOnFloor(SpriteNum); in WashGirlUzi()625 KeepActorOnFloor(SpriteNum); in DoTrashCan()641 KeepActorOnFloor(SpriteNum); in TrashCanPain()1315 KeepActorOnFloor(SpriteNum); in DoCarGirl()1335 KeepActorOnFloor(SpriteNum); in NullCarGirl()[all …]
588 KeepActorOnFloor(SpriteNum); in CooliePain()606 KeepActorOnFloor(SpriteNum); in NullCoolie()626 KeepActorOnFloor(SpriteNum); in DoCoolieMove()
493 KeepActorOnFloor(SpriteNum); in NullLava()511 KeepActorOnFloor(SpriteNum); in DoLavaMove()
523 KeepActorOnFloor(SpriteNum); in NullGoro()558 KeepActorOnFloor(SpriteNum); in DoGoroMove()
595 KeepActorOnFloor(SpriteNum); in NullSkel()625 KeepActorOnFloor(SpriteNum); in DoSkelMove()
1118 KeepActorOnFloor(SpriteNum); in NullBunny()1361 KeepActorOnFloor(SpriteNum); in DoBunnyMove()1427 KeepActorOnFloor(SpriteNum); in DoBunnyEat()1472 KeepActorOnFloor(SpriteNum); in DoBunnyScrew()
780 KeepActorOnFloor(SpriteNum); in DoGirlNinjaMove()825 KeepActorOnFloor(SpriteNum); in NullGirlNinja()
687 KeepActorOnFloor(SpriteNum); in NullSumo()706 KeepActorOnFloor(SpriteNum); in DoSumoMove()
761 KeepActorOnFloor(SpriteNum); in NullSerp()803 KeepActorOnFloor(SpriteNum); in DoSerpMove()
514 KeepActorOnFloor(short SpriteNum) in KeepActorOnFloor() function985 SAVE_CODE(KeepActorOnFloor),
922 KeepActorOnFloor(SpriteNum); in DoZombieMove()955 KeepActorOnFloor(SpriteNum); in NullZombie()
743 KeepActorOnFloor(SpriteNum); in DoZillaMove()