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Searched refs:KeepActorOnFloor (Results 1 – 25 of 32) sorted by relevance

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/dports/games/jfsw/jfsw-c434002/src/
H A Dmiscactr.c205 KeepActorOnFloor(SpriteNum); in DoToiletGirl()
225 KeepActorOnFloor(SpriteNum); in NullToiletGirl()
255 KeepActorOnFloor(SpriteNum); in ToiletGirlUzi()
457 KeepActorOnFloor(SpriteNum); in DoWashGirl()
477 KeepActorOnFloor(SpriteNum); in NullWashGirl()
507 KeepActorOnFloor(SpriteNum); in WashGirlUzi()
631 KeepActorOnFloor(SpriteNum); in DoTrashCan()
648 KeepActorOnFloor(SpriteNum); in TrashCanPain()
1328 KeepActorOnFloor(SpriteNum); in DoCarGirl()
1348 KeepActorOnFloor(SpriteNum); in NullCarGirl()
[all …]
H A Dactor.h5 void KeepActorOnFloor(short SpriteNum);
H A Dcoolie.c588 KeepActorOnFloor(SpriteNum); in CooliePain()
607 KeepActorOnFloor(SpriteNum); in NullCoolie()
627 KeepActorOnFloor(SpriteNum); in DoCoolieMove()
H A Dlava.c490 KeepActorOnFloor(SpriteNum); in NullLava()
509 KeepActorOnFloor(SpriteNum); in DoLavaMove()
H A Dgoro.c522 KeepActorOnFloor(SpriteNum); in NullGoro()
559 KeepActorOnFloor(SpriteNum); in DoGoroMove()
H A Dskel.c597 KeepActorOnFloor(SpriteNum); in NullSkel()
629 KeepActorOnFloor(SpriteNum); in DoSkelMove()
H A Dbunny.c1118 KeepActorOnFloor(SpriteNum); in NullBunny()
1362 KeepActorOnFloor(SpriteNum); in DoBunnyMove()
1428 KeepActorOnFloor(SpriteNum); in DoBunnyEat()
1474 KeepActorOnFloor(SpriteNum); in DoBunnyScrew()
H A Dgirlninj.c780 KeepActorOnFloor(SpriteNum); in DoGirlNinjaMove()
826 KeepActorOnFloor(SpriteNum); in NullGirlNinja()
H A Dserp.c757 KeepActorOnFloor(SpriteNum); in NullSerp()
799 KeepActorOnFloor(SpriteNum); in DoSerpMove()
H A Dsumo.c685 KeepActorOnFloor(SpriteNum); in NullSumo()
705 KeepActorOnFloor(SpriteNum); in DoSumoMove()
H A Dactor.c517 KeepActorOnFloor(short SpriteNum) in KeepActorOnFloor() function
992 SAVE_CODE(KeepActorOnFloor),
H A Dzombie.c923 KeepActorOnFloor(SpriteNum); in DoZombieMove()
957 KeepActorOnFloor(SpriteNum); in NullZombie()
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dmiscactr.cpp204 KeepActorOnFloor(SpriteNum); in DoToiletGirl()
224 KeepActorOnFloor(SpriteNum); in NullToiletGirl()
253 KeepActorOnFloor(SpriteNum); in ToiletGirlUzi()
455 KeepActorOnFloor(SpriteNum); in DoWashGirl()
475 KeepActorOnFloor(SpriteNum); in NullWashGirl()
504 KeepActorOnFloor(SpriteNum); in WashGirlUzi()
625 KeepActorOnFloor(SpriteNum); in DoTrashCan()
641 KeepActorOnFloor(SpriteNum); in TrashCanPain()
1315 KeepActorOnFloor(SpriteNum); in DoCarGirl()
1335 KeepActorOnFloor(SpriteNum); in NullCarGirl()
[all …]
H A Dactor.h5 void KeepActorOnFloor(short SpriteNum);
H A Dcoolie.cpp588 KeepActorOnFloor(SpriteNum); in CooliePain()
606 KeepActorOnFloor(SpriteNum); in NullCoolie()
626 KeepActorOnFloor(SpriteNum); in DoCoolieMove()
H A Dlava.cpp493 KeepActorOnFloor(SpriteNum); in NullLava()
511 KeepActorOnFloor(SpriteNum); in DoLavaMove()
H A Dgoro.cpp523 KeepActorOnFloor(SpriteNum); in NullGoro()
558 KeepActorOnFloor(SpriteNum); in DoGoroMove()
H A Dskel.cpp595 KeepActorOnFloor(SpriteNum); in NullSkel()
625 KeepActorOnFloor(SpriteNum); in DoSkelMove()
H A Dbunny.cpp1118 KeepActorOnFloor(SpriteNum); in NullBunny()
1361 KeepActorOnFloor(SpriteNum); in DoBunnyMove()
1427 KeepActorOnFloor(SpriteNum); in DoBunnyEat()
1472 KeepActorOnFloor(SpriteNum); in DoBunnyScrew()
H A Dgirlninj.cpp780 KeepActorOnFloor(SpriteNum); in DoGirlNinjaMove()
825 KeepActorOnFloor(SpriteNum); in NullGirlNinja()
H A Dsumo.cpp687 KeepActorOnFloor(SpriteNum); in NullSumo()
706 KeepActorOnFloor(SpriteNum); in DoSumoMove()
H A Dserp.cpp761 KeepActorOnFloor(SpriteNum); in NullSerp()
803 KeepActorOnFloor(SpriteNum); in DoSerpMove()
H A Dactor.cpp514 KeepActorOnFloor(short SpriteNum) in KeepActorOnFloor() function
985 SAVE_CODE(KeepActorOnFloor),
H A Dzombie.cpp922 KeepActorOnFloor(SpriteNum); in DoZombieMove()
955 KeepActorOnFloor(SpriteNum); in NullZombie()
H A Dzilla.cpp743 KeepActorOnFloor(SpriteNum); in DoZillaMove()

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