Searched refs:LABEL_DX (Results 1 – 1 of 1) sorted by relevance
420 static const double LABEL_DX = 95.; in DrawWeapons() local422 if(maxX > (LABEL_DX - LABEL_PAD)) in DrawWeapons()423 scale = min(scale, (LABEL_DX - LABEL_PAD) / (2. * maxX)); in DrawWeapons()443 const double labelCenter[2] = {-.5 * LABEL_WIDTH - LABEL_DX, LABEL_DX + .5 * LABEL_WIDTH}; in DrawWeapons()444 const double fromX[2] = {-LABEL_DX + LABEL_PAD, LABEL_DX - LABEL_PAD}; in DrawWeapons()463 double x = centerX + (isRight ? LABEL_DX : -LABEL_DX - LABEL_WIDTH); in DrawWeapons()