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Searched refs:LARVAE_DIE_STOP (Results 1 – 4 of 4) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/externalized/internals/
H A Denums.cc257 case LARVAE_DIE_STOP: return "LARVAE_DIE_STOP"; in getAnimationName()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DAnimation_Control.h336 LARVAE_DIE_STOP, enumerator
H A DSoldier_Ani.cc1667 case LARVAE_DIE: state = LARVAE_DIE_STOP; break; in AdjustToNextAnimationFrame()
H A DAnimation_Control.cc1994 gubAnimSurfaceIndex[LARVAE_MONSTER][LARVAE_DIE_STOP] = LVDIE; in InitAnimationSurfacesPerBodytype()