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Searched refs:LATCHPICS_LUMP_START (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A Did_vh.cpp221 int source = latchpics[2 + picnum - LATCHPICS_LUMP_START]; in LatchDrawPic()
235 for (int i = ::LATCHPICS_LUMP_START; i <= ::LATCHPICS_LUMP_END; ++i) in LoadLatchMem()
273 for (int i = ::LATCHPICS_LUMP_START; i <= ::LATCHPICS_LUMP_END; ++i) in LoadLatchMem()
H A Dgfxv.h38 extern int16_t LATCHPICS_LUMP_START;
H A D3d_main.cpp4824 int16_t LATCHPICS_LUMP_START = 0; variable
5385 LATCHPICS_LUMP_START = WEAPON1PIC; in initialize_gfxv_contants()
5626 LATCHPICS_LUMP_START = WEAPON1PIC; in initialize_gfxv_contants()
5874 LATCHPICS_LUMP_START = WEAPON1PIC; in initialize_gfxv_contants()
6126 LATCHPICS_LUMP_START = WEAPON1PIC; in initialize_gfxv_contants()
6408 LATCHPICS_LUMP_START = WEAPON1PIC; in initialize_gfxv_contants()