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Searched refs:LCL_RETAIL_HYBRID (Results 1 – 3 of 3) sorted by relevance

/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/localization/
H A Dlocalize.h29 #define LCL_RETAIL_HYBRID 11 // ditto; this is the weird retail behavior where internal is trans… macro
H A Dlocalize.cpp31 int Lcl_current_lang = LCL_RETAIL_HYBRID;
165 …Assert(lang_init == LCL_UNTRANSLATED || lang_init == LCL_RETAIL_HYBRID || (lang_init >= 0 && lang_… in lcl_init()
171 lang = LCL_RETAIL_HYBRID; in lcl_init()
562 } else if (lang == LCL_RETAIL_HYBRID) { in lcl_set_language()
843 …ranslation && ((Lcl_current_lang == LCL_UNTRANSLATED) || (Lcl_current_lang == LCL_RETAIL_HYBRID)))) in lcl_ext_localize_sub()
1003 …ranslation && ((Lcl_current_lang == LCL_UNTRANSLATED) || (Lcl_current_lang == LCL_RETAIL_HYBRID)))) in lcl_ext_localize_sub()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/scripting/api/libs/
H A Dbase.cpp513 else if (Lcl_current_lang == LCL_RETAIL_HYBRID)