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Searched refs:LEARN_RATE (Results 1 – 9 of 9) sorted by relevance

/dports/mail/spamassassin-devel/spamassassin-1ea352210/masses/
H A DrunPerceptron6 LEARN_RATE="${LEARN_RATE:-2.0}"
9 LOGDIR="gen-$NAME-$HAM_PREFERENCE-$THRESHOLD-$EPOCHS-$LEARN_RATE"
79 ./perceptron -p $HAM_PREFERENCE -t $THRESHOLD -e $EPOCHS -l $LEARN_RATE
H A Dvalidate-model6 LEARN_RATE="${LEARN_RATE:-2.0}"
109 ./perceptron -p $HAM_PREFERENCE -t $THRESHOLD -e $EPOCHS -l $LEARN_RATE
H A DrunGA9 LEARN_RATE="${LEARN_RATE:-2.0}"
/dports/games/spring/spring_98.0/AI/Skirmish/AAI/data/cfg/
H A Dgeneral.cfg2 LEARN_RATE 5
/dports/games/spring/spring_98.0/AI/Skirmish/AAI/data/cfg/help/
H A Dexample_general.cfg4 LEARN_RATE 5 // how many units will be choosen randomly to learn (5 means every 5th unit on averag…
/dports/games/spring/spring_98.0/AI/Skirmish/AAI/
H A DAAIConfig.h133 int LEARN_RATE; variable
H A DAAIConfig.cpp165 LEARN_RATE = 5; in AAIConfig()
479 LEARN_RATE = GetInt(file); in LoadConfig()
H A DAAIBrain.cpp1016 if(rand()%cfg->LEARN_RATE == 1) in BuildUnitOfMovementType()
1033 if(rand()%cfg->LEARN_RATE == 1) in BuildUnitOfMovementType()
1049 if(rand()%cfg->LEARN_RATE == 1) in BuildUnitOfMovementType()
1067 if(rand()%cfg->LEARN_RATE == 1) in BuildUnitOfMovementType()
H A DAAIExecute.cpp1540 if(dest->my_buildings[STATIONARY_DEF] > 2 && rand()%cfg->LEARN_RATE == 1) in BuildStationaryDefenceVS()
1592 if(rand()%cfg->LEARN_RATE == 1 && dest->my_buildings[STATIONARY_DEF] > 3) in BuildStationaryDefenceVS()