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Searched refs:LEVEL2_CLIPMIDTEX (Results 1 – 4 of 4) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/
H A Dg_level.h191 LEVEL2_CLIPMIDTEX = 0x00000200, enumerator
H A Dg_mapinfo.cpp1271 { "clipmidtextures", MITYPE_SETFLAG2, LEVEL2_CLIPMIDTEX, 0 },
H A Dp_udmf.cpp795 if (level.flags2 & LEVEL2_CLIPMIDTEX) ld->flags |= ML_CLIP_MIDTEX; in ParseLinedef()
H A Dp_setup.cpp2170 if (level.flags2 & LEVEL2_CLIPMIDTEX) ld->flags |= ML_CLIP_MIDTEX; in P_LoadLineDefs()
2253 if (level.flags2 & LEVEL2_CLIPMIDTEX) ld->flags |= ML_CLIP_MIDTEX; in P_LoadLineDefs2()