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Searched refs:LEVEL2_NOMONSTERS (Results 1 – 7 of 7) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/g_hexen/
H A Da_hexenspecialdecs.cpp77 if (!((level.flags2 & LEVEL2_NOMONSTERS) || (dmflags & DF_NO_MONSTERS)) in DEFINE_ACTION_FUNCTION()
298 if (!((level.flags2 & LEVEL2_NOMONSTERS) || (dmflags & DF_NO_MONSTERS)) in DEFINE_ACTION_FUNCTION()
/dports/games/zdoom/zdoom-2.8.1/src/g_shared/
H A Da_randomspawner.cpp47 bool nomonsters = (dmflags & DF_NO_MONSTERS) || (level.flags2 & LEVEL2_NOMONSTERS); in DECLARE_CLASS()
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_things.cpp72 ((dmflags & DF_NO_MONSTERS) || (level.flags2 & LEVEL2_NOMONSTERS))) in P_Thing_Spawn()
202 ((dmflags & DF_NO_MONSTERS) || (level.flags2 & LEVEL2_NOMONSTERS))) in P_Thing_Projectile()
H A Dg_level.h200 LEVEL2_NOMONSTERS = 0x00008000, enumerator
H A Dg_level.cpp958 level.flags2 |= LEVEL2_NOMONSTERS; in G_DoLoadLevel()
962 level.flags2 &= ~LEVEL2_NOMONSTERS; in G_DoLoadLevel()
H A Dp_mobj.cpp4868 …if (((level.flags2 & LEVEL2_NOMONSTERS) || (dmflags & DF_NO_MONSTERS)) && info->flags3 & MF3_ISMON… in P_SpawnMapThing()
H A Dp_acs.cpp3444 ((dmflags & DF_NO_MONSTERS) || (level.flags2 & LEVEL2_NOMONSTERS))) in DoSpawn()