Searched refs:LEVEL2_RESETHEALTH (Results 1 – 3 of 3) sorted by relevance
216 …LEVEL2_RESETHEALTH = 0x08000000, // Resets player health when starting this level (unless in a h… enumerator
1289 { "resethealth", MITYPE_SETFLAG2, LEVEL2_RESETHEALTH, 0 },
600 if (nextinfo->flags2 & LEVEL2_RESETHEALTH) in G_ChangeLevel()