Searched refs:LEVEL2_TOTALINFIGHTING (Results 1 – 3 of 3) sorted by relevance
/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | g_skill.cpp | 283 skill.Infighting = LEVEL2_TOTALINFIGHTING; in ParseSkill() 409 if (level.flags2 & LEVEL2_TOTALINFIGHTING) return 1; in G_SkillProperty() 411 if (AllSkills[gameskill].Infighting == LEVEL2_TOTALINFIGHTING) return 1; in G_SkillProperty()
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H A D | g_mapinfo.cpp | 1276 { "noinfighting", MITYPE_SCFLAGS2, LEVEL2_NOINFIGHTING, ~LEVEL2_TOTALINFIGHTING }, 1277 { "normalinfighting", MITYPE_SCFLAGS2, 0, ~(LEVEL2_NOINFIGHTING|LEVEL2_TOTALINFIGHTING)}, 1278 { "totalinfighting", MITYPE_SCFLAGS2, LEVEL2_TOTALINFIGHTING, ~LEVEL2_NOINFIGHTING },
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H A D | g_level.h | 197 LEVEL2_TOTALINFIGHTING = 0x00002000, enumerator
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