/dports/irc/epic5/epic5-2.1.6/include/ |
H A D | levels.h | 44 extern int LEVEL_ALL; 108 if (bit == LEVEL_ALL) in mask_set() 121 if (bit == LEVEL_ALL) in mask_unset() 154 if (bit == LEVEL_ALL) in mask_isset()
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/dports/accessibility/orca/orca-41.1/src/orca/ |
H A D | punctuation_settings.py | 59 LEVEL_ALL = settings.PUNCTUATION_STYLE_ALL variable 168 punctuation["!"] = [ LEVEL_ALL, PUNCTUATION_INSERT ] 169 punctuation["'"] = [ LEVEL_ALL, PUNCTUATION_REPLACE ] 170 punctuation[","] = [ LEVEL_ALL, PUNCTUATION_INSERT ] 171 punctuation["."] = [ LEVEL_ALL, PUNCTUATION_INSERT ] 172 punctuation["?"] = [ LEVEL_ALL, PUNCTUATION_INSERT ] 173 punctuation[right_single_quote] = [ LEVEL_ALL, PUNCTUATION_REPLACE ]
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H A D | event_manager.py | 355 debug.println(debug.LEVEL_ALL, " acquiring lock...") 359 debug.println(debug.LEVEL_ALL, " ...acquired") 360 debug.println(debug.LEVEL_ALL, " calling queue.put...") 361 debug.println(debug.LEVEL_ALL, " (full=%s)" \ 366 debug.println(debug.LEVEL_ALL, " ...put complete") 374 debug.println(debug.LEVEL_ALL, " releasing lock...") 377 debug.println(debug.LEVEL_ALL, " ...released") 417 debug.println(debug.LEVEL_ALL, msg, True) 487 debug.println(debug.LEVEL_ALL, msg, True) 532 debug.println(debug.LEVEL_ALL, msg, True)
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H A D | debug.py | 99 LEVEL_ALL = 0 variable 500 println(LEVEL_ALL, output) 534 level = LEVEL_ALL
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H A D | generator.py | 267 debug.println(debug.LEVEL_ALL, 276 debug.println(debug.LEVEL_ALL, "%sCOMPLETION TIME: %s" % (' ' * 18, duration)) 290 if debug.LEVEL_ALL < debug.debugLevel: 295 debug.println(debug.LEVEL_ALL, info)
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H A D | orca_bin.py.in | 238 debug.debugLevel = debug.LEVEL_ALL
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H A D | script_manager.py | 290 debug.printException(debug.LEVEL_ALL)
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H A D | settings_manager.py | 269 debug.println(debug.LEVEL_ALL, msg, True)
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H A D | speech_generator.py | 126 if debug.LEVEL_ALL < debug.debugLevel:
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/dports/irc/epic5/epic5-2.1.6/source/ |
H A D | levels.c | 50 int LEVEL_ALL; variable 91 LEVEL_ALL = 0x7FFFFFFF; in init_levels() 331 else if (l == LEVEL_ALL) in level_to_str()
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H A D | ignore.c | 535 bit = LEVEL_ALL; in change_ignore_mask_by_desc() 538 bit = LEVEL_ALL; in change_ignore_mask_by_desc()
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/gui/ |
H A D | interface_gamearea.h | 51 LEVEL_ALL = 0xFF enumerator
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H A D | interface_gamearea.cpp | 497 if ( flag & LEVEL_ALL ) { in Redraw()
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/dports/biology/iolib/io_lib-io_lib-1-14-10/progs/ |
H A D | srf_info.c | 62 #define LEVEL_ALL (LEVEL_READ | LEVEL_CHUNK | LEVEL_NAME | LEVEL_BASE ); macro 758 int level_mode = LEVEL_ALL; in main()
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/game/ |
H A D | game_interface.cpp | 181 gameArea.Redraw( fheroes2::Display::instance(), LEVEL_ALL ); in Redraw()
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H A D | game.cpp | 280 gameArea.Redraw( display, Interface::LEVEL_ALL ); in PerformFadeTask()
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/heroes/ |
H A D | heroes_move.cpp | 934 gamearea.Redraw( display, Interface::LEVEL_ALL ); in FadeOut() 968 gamearea.Redraw( display, Interface::LEVEL_ALL ); in FadeIn()
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/kingdom/ |
H A D | view_world.cpp | 171 …int drawingFlags = Interface::RedrawLevelType::LEVEL_ALL & ~Interface::RedrawLevelType::LEVEL_ROUT… in CacheForMapWithResources()
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/dports/accessibility/orca/orca-41.1/src/orca/scripts/ |
H A D | default.py | 2158 levels = [debug.LEVEL_ALL, "all",
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