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Searched refs:LEVEL_EASY (Results 1 – 8 of 8) sorted by relevance

/dports/games/csmash/csmash-0.6.6/
H A DRCFile.cpp29 gameLevel = LEVEL_EASY; in RCFile()
94 if ( gameLevel > LEVEL_TSUBORISH || gameLevel < LEVEL_EASY ) in ReadRCFile()
95 gameLevel = LEVEL_EASY; in ReadRCFile()
H A Dttinc.h153 enum level {LEVEL_EASY, LEVEL_NORMAL, LEVEL_HARD, LEVEL_TSUBORISH}; enumerator
H A DcomPenDrive.cpp288 case LEVEL_EASY:
H A DcomPenAttack.cpp292 case LEVEL_EASY:
H A DcomShakeCut.cpp305 case LEVEL_EASY: in SetTargetX()
H A DPlayer.cpp874 case LEVEL_EASY: in AddStatus()
/dports/games/tong/tong/
H A Doption.h89 #define LEVEL_EASY 0 macro
H A Doption.cpp617 if(value>=LEVEL_EASY && value<=LEVEL_CUSTOM) { in ReadConfig()
1355 SetLevel(LEVEL_EASY); in SetLevel()
1365 case LEVEL_EASY: in SetLevel()