Searched refs:LEVEL_EASY (Results 1 – 8 of 8) sorted by relevance
29 gameLevel = LEVEL_EASY; in RCFile()94 if ( gameLevel > LEVEL_TSUBORISH || gameLevel < LEVEL_EASY ) in ReadRCFile()95 gameLevel = LEVEL_EASY; in ReadRCFile()
153 enum level {LEVEL_EASY, LEVEL_NORMAL, LEVEL_HARD, LEVEL_TSUBORISH}; enumerator
288 case LEVEL_EASY:
292 case LEVEL_EASY:
305 case LEVEL_EASY: in SetTargetX()
874 case LEVEL_EASY: in AddStatus()
89 #define LEVEL_EASY 0 macro
617 if(value>=LEVEL_EASY && value<=LEVEL_CUSTOM) { in ReadConfig()1355 SetLevel(LEVEL_EASY); in SetLevel()1365 case LEVEL_EASY: in SetLevel()