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Searched refs:LEVEL_USEPLAYERSTARTZ (Results 1 – 4 of 4) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/
H A Dg_level.h170 LEVEL_USEPLAYERSTARTZ = 0x08000000, // Use the Z position of player starts enumerator
H A Dg_mapinfo.cpp1257 { "useplayerstartz", MITYPE_SETFLAG, LEVEL_USEPLAYERSTARTZ, 0 },
H A Dg_game.cpp1431 if (!(level.flags & LEVEL_USEPLAYERSTARTZ)) in G_CheckSpot()
H A Dp_mobj.cpp4473 if (level.flags & LEVEL_USEPLAYERSTARTZ) in P_SpawnPlayer()