Searched refs:LEVEL_VISITED (Results 1 – 7 of 7) sorted by relevance
201 wadlevelinfos[i].flags &= ~LEVEL_VISITED; in G_InitNew()204 LevelInfos[i].flags &= ~LEVEL_VISITED; in G_InitNew()354 FindLevelInfo (level.mapname)->flags |= LEVEL_VISITED; in G_DoCompleted()
809 if (FindLevelInfo (names[wbs->epsd][i])->flags & LEVEL_VISITED) in WI_drawShowNextLoc()
67 #define LEVEL_VISITED 0x80000000u // Used for intermission map macro
381 wadlevelinfos[i].flags = wadlevelinfos[i].flags & ~LEVEL_VISITED; in G_InitNew()719 FindLevelInfo (level.MapName)->flags |= LEVEL_VISITED; in G_DoCompleted()1721 if (wadlevelinfos[i].flags & LEVEL_VISITED) in G_WriteSnapshots()1835 i->flags |= LEVEL_VISITED; in G_ReadSnapshots()1844 i->flags |= LEVEL_VISITED; in G_ReadSnapshots()
175 LEVEL_VISITED = 0x80000000, // Used for intermission map enumerator
674 if (li == NULL || !(li->flags & LEVEL_VISITED)) continue; in WI_drawBackground()679 if (li == NULL || (li->flags & LEVEL_VISITED)) continue; in WI_drawBackground()1183 …if (li && li->flags & LEVEL_VISITED) WI_drawOnLnode(i, &splat,1); // draw a splat on taken cities. in WI_drawShowNextLoc()
339 wadlevelinfos[i].flags &= ~LEVEL_VISITED; in G_InitNew()342 LevelInfos[i].flags &= ~LEVEL_VISITED; in G_InitNew()