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Searched refs:LEVEL_VISITED (Results 1 – 7 of 7) sorted by relevance

/dports/games/odamex/odamex-src-0.7.0/client/src/
H A Dg_level.cpp201 wadlevelinfos[i].flags &= ~LEVEL_VISITED; in G_InitNew()
204 LevelInfos[i].flags &= ~LEVEL_VISITED; in G_InitNew()
354 FindLevelInfo (level.mapname)->flags |= LEVEL_VISITED; in G_DoCompleted()
H A Dwi_stuff.cpp809 if (FindLevelInfo (names[wbs->epsd][i])->flags & LEVEL_VISITED) in WI_drawShowNextLoc()
/dports/games/odamex/odamex-src-0.7.0/common/
H A Dg_level.h67 #define LEVEL_VISITED 0x80000000u // Used for intermission map macro
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dg_level.cpp381 wadlevelinfos[i].flags = wadlevelinfos[i].flags & ~LEVEL_VISITED; in G_InitNew()
719 FindLevelInfo (level.MapName)->flags |= LEVEL_VISITED; in G_DoCompleted()
1721 if (wadlevelinfos[i].flags & LEVEL_VISITED) in G_WriteSnapshots()
1835 i->flags |= LEVEL_VISITED; in G_ReadSnapshots()
1844 i->flags |= LEVEL_VISITED; in G_ReadSnapshots()
H A Dg_level.h175 LEVEL_VISITED = 0x80000000, // Used for intermission map enumerator
H A Dwi_stuff.cpp674 if (li == NULL || !(li->flags & LEVEL_VISITED)) continue; in WI_drawBackground()
679 if (li == NULL || (li->flags & LEVEL_VISITED)) continue; in WI_drawBackground()
1183 …if (li && li->flags & LEVEL_VISITED) WI_drawOnLnode(i, &splat,1); // draw a splat on taken cities. in WI_drawShowNextLoc()
/dports/games/odamex/odamex-src-0.7.0/server/src/
H A Dg_level.cpp339 wadlevelinfos[i].flags &= ~LEVEL_VISITED; in G_InitNew()
342 LevelInfos[i].flags &= ~LEVEL_VISITED; in G_InitNew()