Searched refs:LF2_NO_TELE (Results 1 – 6 of 6) sorted by relevance
778 if (l_ptr && (l_ptr->flags2 & LF2_NO_TELE)) return FALSE; in teleport_player()779 if (in_sector00(&p_ptr->wpos) && (sector00flags2 & LF2_NO_TELE)) return FALSE; in teleport_player()1067 if (l_ptr && (l_ptr->flags2 & LF2_NO_TELE)) return; in teleport_player_to()1068 if (in_sector00(&p_ptr->wpos) && (sector00flags2 & LF2_NO_TELE)) return; in teleport_player_to()1247 if (l_ptr && (l_ptr->flags2 & LF2_NO_TELE)) return; in teleport_player_level()1248 if (in_sector00(&p_ptr->wpos) && (sector00flags2 & LF2_NO_TELE)) return; in teleport_player_level()
1923 if (l_ptr && (l_ptr->flags2 & LF2_NO_TELE)) {
4964 && !(l_ptr && (l_ptr->flags2 & LF2_NO_TELE))) ||
8063 …sector00flags2 = LF2_NO_RUN | LF2_NO_TELE | LF2_NO_DETECT | LF2_NO_ESP | LF2_NO_SPEED | LF2_NO_RES…
9315 if ((dflags3 & DF3_NO_TELE)) dun->l_ptr->flags2 |= LF2_NO_TELE;
6039 #define LF2_NO_TELE 0x00002000L /* Cannot use phase/tele on this level */ macro