Searched refs:LF2_OOD_FREE (Results 1 – 3 of 3) sorted by relevance
5650 ((l_ptr->flags2 & LF2_VAULT) && (l_ptr->flags2 & LF2_OOD_FREE))) {5659 } else if (l_ptr->flags2 & LF2_OOD_FREE) {7224 ((l_ptr->flags2 & LF2_VAULT) && (l_ptr->flags2 & LF2_OOD_FREE))) feel = "danger";7227 else if (l_ptr->flags2 & LF2_OOD_FREE) feel = "challenge";
3714 if (!(zcave[y][x].info & CAVE_ICKY)) l_ptr->flags2 |= LF2_OOD_FREE; in place_monster_one()
6025 #define LF2_OOD_FREE 0x00000004L /* a freely roaming ood has been generated */ macro