Home
last modified time | relevance | path

Searched refs:LF2_OOD_FREE (Results 1 – 3 of 3) sorted by relevance

/dports/games/tomenet/tomenet-4.6.0/src/server/
H A Dutil.c5650 ((l_ptr->flags2 & LF2_VAULT) && (l_ptr->flags2 & LF2_OOD_FREE))) {
5659 } else if (l_ptr->flags2 & LF2_OOD_FREE) {
7224 ((l_ptr->flags2 & LF2_VAULT) && (l_ptr->flags2 & LF2_OOD_FREE))) feel = "danger";
7227 else if (l_ptr->flags2 & LF2_OOD_FREE) feel = "challenge";
H A Dmonster2.c3714 if (!(zcave[y][x].info & CAVE_ICKY)) l_ptr->flags2 |= LF2_OOD_FREE; in place_monster_one()
/dports/games/tomenet/tomenet-4.6.0/src/common/
H A Ddefines.h6025 #define LF2_OOD_FREE 0x00000004L /* a freely roaming ood has been generated */ macro