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Searched refs:LFIELDS_PER_FLUSH (Results 1 – 25 of 410) sorted by relevance

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/dports/games/gltron/gltron-0.70/lua/src/
H A Dllimits.h187 #define LFIELDS_PER_FLUSH 64 macro
188 #if LFIELDS_PER_FLUSH>(MAXSTACK/4)
189 #undef LFIELDS_PER_FLUSH
190 #define LFIELDS_PER_FLUSH (MAXSTACK/4) macro
195 #define RFIELDS_PER_FLUSH (LFIELDS_PER_FLUSH/2)
H A Dlparser.c535 luaX_checklimit(ls, n/LFIELDS_PER_FLUSH, MAXARG_A, in listfields()
537 if (n%LFIELDS_PER_FLUSH == 0) in listfields()
538 luaK_code2(fs, OP_SETLIST, n/LFIELDS_PER_FLUSH - 1, LFIELDS_PER_FLUSH); in listfields()
540 luaK_code2(fs, OP_SETLIST, n/LFIELDS_PER_FLUSH, n%LFIELDS_PER_FLUSH); in listfields()
/dports/games/tomenet/tomenet-4.6.0/src/server/lua/
H A Dllimits.h187 #define LFIELDS_PER_FLUSH 64 macro
188 #if LFIELDS_PER_FLUSH>(MAXSTACK/4)
189 #undef LFIELDS_PER_FLUSH
190 #define LFIELDS_PER_FLUSH (MAXSTACK/4) macro
195 #define RFIELDS_PER_FLUSH (LFIELDS_PER_FLUSH/2)
H A Dlparser.c535 luaX_checklimit(ls, n/LFIELDS_PER_FLUSH, MAXARG_A, in listfields()
537 if (n%LFIELDS_PER_FLUSH == 0) in listfields()
538 luaK_code2(fs, OP_SETLIST, n/LFIELDS_PER_FLUSH - 1, LFIELDS_PER_FLUSH); in listfields()
540 luaK_code2(fs, OP_SETLIST, n/LFIELDS_PER_FLUSH, n%LFIELDS_PER_FLUSH); in listfields()
/dports/games/zangband/zangband/src/lua/
H A Dllimits.h194 #define LFIELDS_PER_FLUSH 64 macro
195 #if LFIELDS_PER_FLUSH>(MAXSTACK/4)
196 #undef LFIELDS_PER_FLUSH
197 #define LFIELDS_PER_FLUSH (MAXSTACK/4) macro
202 #define RFIELDS_PER_FLUSH (LFIELDS_PER_FLUSH/2)
H A Dlparser.c535 luaX_checklimit(ls, n/LFIELDS_PER_FLUSH, MAXARG_A, in listfields()
537 if (n%LFIELDS_PER_FLUSH == 0) in listfields()
538 luaK_code2(fs, OP_SETLIST, n/LFIELDS_PER_FLUSH - 1, LFIELDS_PER_FLUSH); in listfields()
540 luaK_code2(fs, OP_SETLIST, n/LFIELDS_PER_FLUSH, n%LFIELDS_PER_FLUSH); in listfields()
/dports/games/scummvm-tools/scummvm-tools-2.5.0/engines/grim/lua/
H A Dlopcodes.h178 #define LFIELDS_PER_FLUSH 64 /* lists (SETLIST) */ macro
/dports/games/scummvm/scummvm-2.5.1/engines/grim/lua/
H A Dlopcodes.h175 #define LFIELDS_PER_FLUSH 64 // lists (SETLIST) macro
H A Dlstx.cpp1369 flush_list(yyvsp[-1].vInt/LFIELDS_PER_FLUSH, yyvsp[-1].vInt%LFIELDS_PER_FLUSH); in yyparse()
1389 if (yyval.vInt%LFIELDS_PER_FLUSH == 0) in yyparse()
1390 flush_list(yyval.vInt/LFIELDS_PER_FLUSH - 1, LFIELDS_PER_FLUSH); in yyparse()
/dports/games/residualvm/residualvm-0.3.1/engines/grim/lua/
H A Dlopcodes.h175 #define LFIELDS_PER_FLUSH 64 // lists (SETLIST) macro
H A Dlstx.cpp1369 flush_list(yyvsp[-1].vInt/LFIELDS_PER_FLUSH, yyvsp[-1].vInt%LFIELDS_PER_FLUSH); in yyparse()
1389 if (yyval.vInt%LFIELDS_PER_FLUSH == 0) in yyparse()
1390 flush_list(yyval.vInt/LFIELDS_PER_FLUSH - 1, LFIELDS_PER_FLUSH); in yyparse()
/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers/
H A Dlopcodes.h235 #define LFIELDS_PER_FLUSH 32 macro
/dports/games/libretro-scummvm/scummvm-7b1e929/common/lua/
H A Dlopcodes.h265 #define LFIELDS_PER_FLUSH 50 macro
/dports/games/palomino/palomino/src/lua_lang/
H A Dlopcodes.h265 #define LFIELDS_PER_FLUSH 50 macro
/dports/games/scummvm/scummvm-2.5.1/common/lua/
H A Dlopcodes.h265 #define LFIELDS_PER_FLUSH 50 macro
/dports/games/hedgewars-server/hedgewars-src-1.0.0/misc/liblua/
H A Dlopcodes.h265 #define LFIELDS_PER_FLUSH 50 macro
/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/lua/
H A Dlopcodes.h265 #define LFIELDS_PER_FLUSH 50 macro
/dports/graphics/aloadimage/arcan-0.6.1/external/lua/
H A Dlopcodes.h265 #define LFIELDS_PER_FLUSH 50 macro
/dports/games/hedgewars/hedgewars-src-1.0.0/misc/liblua/
H A Dlopcodes.h265 #define LFIELDS_PER_FLUSH 50 macro
/dports/games/stratagus/stratagus-3.2.0/third-party/lua-5.1.5/src/
H A Dlopcodes.h265 #define LFIELDS_PER_FLUSH 50 macro
/dports/sysutils/acfgfs/arcan-0.6.1/external/lua/
H A Dlopcodes.h265 #define LFIELDS_PER_FLUSH 50 macro
/dports/databases/redis-devel/redis-0e5b813/deps/lua/src/
H A Dlopcodes.h265 #define LFIELDS_PER_FLUSH 50 macro
/dports/databases/redis6/redis-6.0.16/deps/lua/src/
H A Dlopcodes.h265 #define LFIELDS_PER_FLUSH 50 macro
/dports/databases/redis5/redis-5.0.14/deps/lua/src/
H A Dlopcodes.h265 #define LFIELDS_PER_FLUSH 50 macro
/dports/editors/fxite/fxite-FXITE-0_92/lua/
H A Dlopcodes.h265 #define LFIELDS_PER_FLUSH 50 macro

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