Searched refs:LIGHTNINGRESISTANCE_INDEX (Results 1 – 8 of 8) sorted by relevance
486 …|| var == COLDRESISTANCE_INDEX || var == ARCANERESISTANCE_INDEX || var == LIGHTNINGRESISTANCE_INDEX in GetItemEffectsString()605 …|| var == COLDRESISTANCE_INDEX || var == ARCANERESISTANCE_INDEX || var == LIGHTNINGRESISTANCE_INDEX in GetUniqueItemEffectsString()691 …|| var == COLDRESISTANCE_INDEX || var == ARCANERESISTANCE_INDEX || var == LIGHTNINGRESISTANCE_INDEX in GetUniqueItemEffectsString()
204 damage += this->LightningDamage * (100 - unit.Variable[LIGHTNINGRESISTANCE_INDEX].Value) / 100; in Cast()
589 lightning_damage *= 100 - goal->Variable[LIGHTNINGRESISTANCE_INDEX].Value; in CalculateDamageStats()641 lightning_damage *= 100 - goal_stats.Variables[LIGHTNINGRESISTANCE_INDEX].Value; in CalculateDamageStats()1500 …damage += missile.LightningDamage * (100 - goal.Variable[LIGHTNINGRESISTANCE_INDEX].Value) / 100 /… in MissileHitsGoal()1560 …damage += missile.LightningDamage * (100 - stats->Variables[LIGHTNINGRESISTANCE_INDEX].Value) / 10… in MissileHitsWall()
284 LIGHTNINGRESISTANCE_INDEX, enumerator
1580 …INDEX || i == COLDRESISTANCE_INDEX || i == ARCANERESISTANCE_INDEX || i == LIGHTNINGRESISTANCE_INDEX in EquipItem()1617 …INDEX || i == COLDRESISTANCE_INDEX || i == ARCANERESISTANCE_INDEX || i == LIGHTNINGRESISTANCE_INDEX in DeequipItem()7011 …} else if (dmg_var == LIGHTNINGDAMAGE_INDEX && target.Variable[LIGHTNINGRESISTANCE_INDEX].Value < … in HitUnit_SpecialDamageEffect()7012 int rand_max = 100 * 100 / (100 - target.Variable[LIGHTNINGRESISTANCE_INDEX].Value); in HitUnit_SpecialDamageEffect()
2944 …|| var == COLDRESISTANCE_INDEX || var == ARCANERESISTANCE_INDEX || var == LIGHTNINGRESISTANCE_INDEX in GetUnitTypeStatsString()
3429 … == COLDRESISTANCE_INDEX || i == ARCANERESISTANCE_INDEX || i == LIGHTNINGRESISTANCE_INDEX || i == … in UpdateUnitVariables()
2846 …COLDRESISTANCE_INDEX || var == ARCANERESISTANCE_INDEX || var == LIGHTNINGRESISTANCE_INDEX || var =… in IsPercentageVariable()